I don't think the typing game will turn out interesting, so I'll drop it. I continued a bit with a rhythm fan game.
It was the first time I created such a complicated UI with all those animations, but I might change it later anyway...
#devlog#indiedev#gamedev
I went back to the wizard but changed a bit the layout. Makes it a little less chaotic and leaves more room for other stuff. I'll probably continue this one.
#devlog#indiedev#gamedev
I've now added rooms to make it more like a roguelike, but it feels a bit too complicated now for a typing game. I might go back to my original idea.
#devlog#indiedev#gamedev
Tried changing it to melee. It feels more interesting to move around like that, but I gotta think of a matching gameplay for that.
#devlog#indiedev#gamedev
Finally released my first game on #steam 🎉
Just a small game but it was a great learning experience. Onto the next one now!
https://t.co/JgFWTxX828
#indiegame#indiedev#GodotEngine
Just some small changes but finally finished the game for #godotwildjam. Hopefully not too difficult. My record was surviving 5 days 💪
You can try the game here: https://t.co/lZWbueNUUJ
As a break, I spontaneously decided to join the #godotwildjam. It's looking pretty good so far. Now it's time for the most difficult part, sound and polish 🫠
#godot#godotengine#gamejam
Finally launched my steam page for my first game.🎉🥳
It just a simple puzzle game, but I've learned many stuff along the way. The next one will be more exciting 🔥
#steam#indiedev#gamedev
https://t.co/JgFWTxX828
Just submitted my game for the #GMTKJam. I couldn't finish a lot of things I've envisioned but I still hope it's somehow enjoyable 😅
https://t.co/EMMk2tTc5n