Happy Birthday to my beloved Doom (2016). Has it really been 10 years already?
Always loved this amazing alternate cover by Alex Palma at id Software.
#doom#doom2016#idsoftware
Phonograph #1
This is a combination of a few different phonographs of the late 1800s and early 1900s. Happy with this but again the pixels are too big. In addition there's no wax cylinder to go with this yet.
#psx#ps1#indiedev#indiegamedev#phonograph#blender3D
Magnetic Torch #1
Might look familiar if you've played Amnesia: The Bunker.
The pixel size might be too large but I was prioritising learning the basics of transparent pixels, so as a first pass I'm satisfied.
#psx#ps1#indiedev#indieGameDev#Blender3D#Blender
Bed #1
The previous bed was a place holder, but the UV/texture was bugging me so I had another go. Definitely prefer the pixel density and palette, but it needs more details especially on the mattress. Also this time it's barracks themed.
#psx#ps1#indiedev#IndieGameDev#bed
Medical Ward Progress #1
Made a bed to suit a medical ward environment I want to feature in my game.
Millions of Imperial Russian Soldiers died during The Great War, many spent their last moments in a bed like this.
#ps1#PSX#gamedev#indiedev#survivalhorror
Mosin Nagant Progress #1
Working on retro PSX style assets for my game project. A Mosin Nagant M1891, ammunition and a bottle of vodka.
Not a lot, nor is it the best, but iteration is key.
#ps1#PSX#RETROGAMING