Create. Curate. Iterate.
// Thinkable Desktop Studio
A modular tangible thinking space for creative work. Work on ideas without distraction, stay focused and in creative flow.
// How it works
To start, throw every productivity rule out the window - it destroys the creative process. Creativity and productivity exist on a spectrum and when you do one, it costs you the other.
Welcome to the messy middle.
Thinkable is a place where you can visualize your thoughts and ideas and then keep them in sight, top of mind, and in reach. Where you can effortlessly iterate, synthesize and collaborate with yourself, while expanding your mind, creative field of view and explore your ideas.
// Why should you listen to me?
I’ve done a lot of design, both physical and digital. Everything you see at thinkable I’ve crafted - ID / brand / copy / web / product / artwork / photography / film. Judge the work, it’s opinionated.
I even spent a year writing a book on the topic (of Tangible Thinking).
// coming soon. Sign up for the Kickstarter announcement. Link in bio.
I’m planning on re-architecting the UI as well as the behaviour under the hood. I also want to plan a multi-player mode, and other features.
I’m hoping to plan it all, and have the agents swarm to build while I think through shit.
I’ve always built with scalability in mind (teams,systems,etc) so the idea of using a “notepad” makes me cringe, especially for something that I don’t consider to be throw away.
I wonder if I could use @linear to help me build my very first iOS app as non-techie.
I'm using Codex/Xcode to build it. But I don't if there would be a benefit for a solo builder using @linear.
Anyone doing this? @karrisaarinen
@luffyselah@linear@karrisaarinen Yea that’s what I want! An agent to pick up tasks :)
I would rather break down a large work package into smaller bite sized activities.
As an example, I want to build a number of foundational UI components. And I don’t want to go through and tell it what to one by one.
@GrutzDevid@linear@karrisaarinen I think that’s what I want to get away from. As well as doing serial tasks.
I want to plan the larger project as well (brand/design/marketing/launch/etc). I find notes brittle.
@_stevenchen@linear@karrisaarinen Yes to planning and context.
Can Linear use Claudes iOS simulator?
(I’ve been only using CODEX - simply because they don’t stop you mid-task when you’re out of tokens.)
Here’s why I think I want to use it..
1. Planning multiple tasks
2. Handling multiple bugs simultaneously
3. Working on the product at different levels/subsystems
4. Source of truth for future releases
5. Handling multiple designers/developers when I need help from my friends :)
@siddhartharun@linear@karrisaarinen@lichtcam First question - how do you deal with multiple agents/chats working on competing parts of the code base?
I know that’s a newbie question, that ya’all engineers would balk at.
@karrisaarinen@linear Karri - this is great! I'm going to try it out with the app I'm building.
I think when there are multiple issues to resolve, it will save me a lot of headaches.
You're awesome.
You can still order through late pledges on Kickstarter. Products are being shipped from china (finally).
Hoping to ship all the products to customers by early Jan.
If you wanna play around with them check out thinkable models in a renderer I happened to just build.
https://t.co/qc7jomdJbt
Create. Curate. Iterate.
// Thinkable Desktop Studio
A modular tangible thinking space for creative work. Work on ideas without distraction, stay focused and in creative flow.
// How it works
To start, throw every productivity rule out the window - it destroys the creative process. Creativity and productivity exist on a spectrum and when you do one, it costs you the other.
Welcome to the messy middle.
Thinkable is a place where you can visualize your thoughts and ideas and then keep them in sight, top of mind, and in reach. Where you can effortlessly iterate, synthesize and collaborate with yourself, while expanding your mind, creative field of view and explore your ideas.
// Why should you listen to me?
I’ve done a lot of design, both physical and digital. Everything you see at thinkable I’ve crafted - ID / brand / copy / web / product / artwork / photography / film. Judge the work, it’s opinionated.
I even spent a year writing a book on the topic (of Tangible Thinking).
// coming soon. Sign up for the Kickstarter announcement. Link in bio.