Atlus Persona Studio Head Kazuhisa Wada says turn based elements in games shouldn't fade away and have timeless appeal:
"I don't think turn‑based elements are something we should let fade away"
"I don't personally feel that turn-based systems are particularly popular at the moment, but I do sense that recent critically acclaimed games have brought renewed attention to them. I suspect the perception of turn-based combat as outdated – almost like a fossil – came about because many developers followed trends and shifted toward action or action-oriented gameplay instead of refining high-quality turn-based designs."
"the sense of exhilaration and accomplishment that turn-based gameplay can deliver has always been there," and remains a "timeless appeal of games."
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