Blazorame is a game engine for developing retro games no one asked for, but I'm building it anyway!
Developed from scratch in C# with Blazor WebAssembly.
#dotnet#blazor#gamedev
Another round with the newest scientific papers using GeneticSharp.
Now, with the addition of these 5 new papers, there are more than 40 scientific papers referencing my library and more than 250 GitHub projects using it. Pretty cool!
#dotnet
https://t.co/jJtYxgyI9i
@JesseLiberty What happened to me was that I had tests that were very similar on my domain and VM levels. It felt like we were overdoing it.
So we moved away from “test everything” and more into “test only what we can’t test on domain” and spiked the code coverage limit.
@castpixel There’s two peaces of information in that sentence. First, the most important: CONGRATZ! :D you rock!
Second, there’s a new Minecraft game?! :)
@EricFrohnhoefer People that said things in line of “working on it for 6 years and didn’t fix it?!” Never worked in a big tech project before.
Sorry to hear that you lost your job, I hope you find a nice place to work soon. Cheers.
@amora_b Eeeeeeeita Amorinha(o) ta vindo ai!!
Que fantástico! Curtam muito todos os momentos, fotografem, gravem os sons e videos, são algumas das minhas melhores memórias :)