Glyphr Studio is a free / open source web-based font editor, made for font-design hobbyists. Check the website for a list of active socials (... not here, btw)
Based on engagement, we are dropping Twitter from our list of socials we monitor on a regular basis. Please refer to https://t.co/gqgzhZJoSb for a list of ways to engage with us. And, as always, you can reach us directly at [email protected] - thank you!
More bug fixes just shipped with v2.1.8 - but also, the Tutorial has been updated to be v2 focused. It also moved to the help site, check it out:
https://t.co/aXzc9h6kWh
@glyphrstudio A new version of Glyphr Studio Desktop has been released here https://t.co/dF4bPEm1lJ
This update brings the app up to the final version of Glyphr Studio 1.0, modernizes the architecture, fixes a whole ton of bugs, and sets the stage for a release based on 2.0 🎉
v2.1.4 just dropped... ALL THE PATH COMBINE ACTIONS are here now: Unite, Divide, Subtract, Union, Exclusion. Also some Export OTF and Delete Kern bug fixes.
https://t.co/ec1Vlwa0j7
@riiandesain Hello! You need to import .svg to individual characters. If you have individual .svg files per letter, just drag+drop them onto the edit canvas for that character. You can also copy svg code, and hit Ctrl+V on the edit canvas and that code will be imported.
📢 Reminder! Tomorrow we'll be switching the default experiences and pages from v1 over to v2. There will probably be periods of time tomorrow morning where stuff is wonky.
Read more here: https://t.co/obuWcZgR2d
Exciting news - Glyphr Studio v2 is out now! 🎉🎉🎉 It will become the default experience on January 15th. Until then, you can try it out here: https://t.co/mfTHq4xYfH
Read more: https://t.co/4Y7ayqsPHH
v2 Beta 2.1 just shipped, it's the last Beta before v2.0.0! New features include rotating shapes and component instances, an Add Path Point tool, and some new Global Actions. Plus a whole bunch of bug fixes.
Try it out: https://t.co/mfTHq4xYfH
Read more: https://t.co/iOdNiIfZOc
📢 V2 Beta 2.0 is here! Now with Kerning, Global Actions, Context Characters, Combine Shapes, and a rockin’ new Live Preview experience.
Learn more: https://t.co/hLdcm0apWH
Try it out: https://t.co/lYbVeFT3Xv
Version 1.13.20 just shipped - fixing the Compound Shapes import bug! Read more on the blog or check it out live:
https://t.co/djtPjtYOYM
https://t.co/v3jNj4aQUS
@mrsohailrana Hello, sorry I just saw this. Without seeing the rest of the project, I can't say exactly - but my guess is it has something to do with Ligatures. Email us for more help: [email protected]
Hey everyone: 🎉Glyphr Studio v2 Beta 1 just shipped!🎉 We added a bunch of new features to the pre-release, but mainly Components and Ligatures functionality.
Try it out and give us feedback: https://t.co/lYbVeFT3Xv
Read all about it on the blog: https://t.co/fE3rZKi33k
@gertjanekkel Hey sorry for the delayed response. Glyphr Studio supports any character in Unicode (BMP) which is pretty much everything. Find what range your character is in, then character ranges can be added from the Font Settings page. If that is Sharp S then it's in Latin Supplement.
A small update shipped for Version 1 - we added two new Global Actions for scaling all glyphs, and enabled multi-select for shape layers.
https://t.co/IPJYmByAs8
Live now at https://t.co/uzklT8MDLl