Another sequence from our work on TRON: Ares, and one of my favorites.
In Ares Finding Eve, Ares dives into Eve’s memories, searching through fragments of her past to uncover a critical piece of information that moves the story forward.
The sequence shares some DNA with the Computer Vision system we developed for the film, but the intention here was different. Rather than visualizing how Ares perceives and analyzes the physical world, we wanted to imagine what it might feel like for an artificial intelligence to move through human memory.
We took thousands of photographic memories and transformed them into a vast, navigable environment. Our square-packing algorithms became the underlying architecture, breaking the imagery into shifting grids and computational structures, while thousands of points, particles, and delicate line systems expanded those images outward into space.
From there, light became the connective tissue.
Volumetric fog gave the memories atmosphere and depth. Pulses of light traveled through the environment, illuminating fragments before allowing them to disappear again. Images overlapped, dissolved, multiplied, and floated at different depths, creating the feeling that Ares wasn’t simply looking at Eve’s memories. He was physically moving through them.
The challenge was finding a balance between information density and beauty. We wanted thousands of images and data points surrounding Ares, but we never wanted it to feel like a database or a conventional interface. It needed to feel emotional, spatial, and slightly overwhelming, a human lifetime reconstructed through the language of a machine.
Really proud of how this one came together.
Another sequence from our work on TRON: Ares, and one of my favorites.
In Ares Finding Eve, Ares dives into Eve’s memories, searching through fragments of her past to uncover a critical piece of information that moves the story forward.
The sequence shares some DNA with the Computer Vision system we developed for the film, but the intention here was different. Rather than visualizing how Ares perceives and analyzes the physical world, we wanted to imagine what it might feel like for an artificial intelligence to move through human memory.
We took thousands of photographic memories and transformed them into a vast, navigable environment. Our square-packing algorithms became the underlying architecture, breaking the imagery into shifting grids and computational structures, while thousands of points, particles, and delicate line systems expanded those images outward into space.
From there, light became the connective tissue.
Volumetric fog gave the memories atmosphere and depth. Pulses of light traveled through the environment, illuminating fragments before allowing them to disappear again. Images overlapped, dissolved, multiplied, and floated at different depths, creating the feeling that Ares wasn’t simply looking at Eve’s memories. He was physically moving through them.
The challenge was finding a balance between information density and beauty. We wanted thousands of images and data points surrounding Ares, but we never wanted it to feel like a database or a conventional interface. It needed to feel emotional, spatial, and slightly overwhelming, a human lifetime reconstructed through the language of a machine.
Really proud of how this one came together.
The original Windows 10 wallpaper wasn't CGI, but a real photo with some incredible lighting effects.
It took several weeks of planning and a team of 34 people to get this one photo for a simple desktop background.
Primitive energy, captured through glass and expanded into impossible scale. Fire without gravity. Combustion without boundary. A living element given a new geometry.
For HOLOSPHERE 2.0, we captured fire at its source. Real flames were filmed practically through glass, bending and refracting into liquid distortions. Through the lens, individual flames stretched into sweeping arcs, turbulent currents and storms of combustion.
Mapped onto the Holosphere, those fragments became something much larger. Fire wrapped around the thirty-foot sphere, folding over itself and disappearing around its curvature, transforming a small physical flame into something planetary.
Special thanks to @ericprydz@_punkette and the entire team over there, you are all wizards.
Made with my incredible collaborators @enternull@precisionlasers @hummingbirdcontent @adammadrzyk @kittymcnamee 🫶
Somewhere between signal and thought, a pattern begins to recognize itself.
Connections form. Constellations gather. Fragments of information move through an expanding field, finding relationships, reinforcing pathways, building invisible architectures of association and memory. What begins as pure signal slowly develops gravity, pulling distant ideas toward one another until information drifts toward intuition.
Perhaps intelligence emerges somewhere within that accumulation, in the quiet transition between receiving the world and beginning to understand it.
A glimpse into the dreaming machinery of TRON: Ares.
Gaze into the art of the future at #ArtBaselHongKong 💥
Explore Zero 10 on the third floor of of the Hong Kong Convention and Exhibition Centre, though March 29.
Hear from the curator of Zero 10, @eli_schein, on the ground in Hong Kong!
Zero 10 brings together practices at the forefront of digital creativity – spanning code-based work, algorithmic systems, immersive installations, robotics, light, and sound.
Exhibitors include...