What burns, what stays
Every pack purchase burns 5% of GOAL forever. Every curve buy burns 5% of GOAL forever. Every curve sell burns 5% of GOAL forever.
Three buttons, three burn vectors. The total supply ticks down every block someone trades. At equilibrium, the supply curve is monotonic — it can never go back up.
This is not "deflationary marketing." It is the only thing the contract knows how to do.
Why fair launch matters
The pool is a single-sided injection. 960,000 GOAL, zero ETH seeded into Uniswap V4 at 1% fee, concentrated below the launch price. As buyers push the price up, ETH flows in. As the dust settles, the curve fills both ways and starts behaving like a normal AMM.
No allocation went to a team wallet. No tokens were sold to insiders. The contracts were deployed, the LP was minted, and that was it. From block zero, the supply is what it is. You see exactly what we see.
GOAL: The Closed-Loop World Cup, On-Chain
There is a reason football is called the beautiful game. Eleven players on each side, one ball, ninety minutes. No bullshit. No fine print.
We thought a token should work the same way.
GOAL is a closed-loop, deflationary protocol on Ethereum where everything — from country fan tokens to individual player markets — settles in one currency, $GOAL. There is no team allocation. No vesting cliff. No infinite mint. Just 960,000 GOAL, period. Every pack opened burns a little. Every trade on a curve burns a little. The supply only ever goes one direction.
The world's stage, in 192 curves
When the 2026 FIFA World Cup expands to 48 teams, we expand with it. The protocol mints 48 country tokens — Argentina, Brazil, France, Cape Verde, Uzbekistan, Curacao, all of them. Each country has its own bonding curve denominated in GOAL.
But countries are only half of it. Inside every country lives three player markets: a Captain (the veteran), the Best (the superstar), and the Rookie (the kid who's about to break out). Messi. Mbappé. Yamal. Bellingham. Haaland. 144 player markets, each with its own curve. Each curve is its own micro-economy.
If you want to bet on Argentina lifting the trophy, you buy ARG on the curve. If you want to bet on Mbappé being the difference, you buy his market. Pure expression, granular as you want it.
Phase 1 — Pack Window (7 days per country):
1 pack = 6.9 GOAL → 0.345 GOAL burned, 6.555 GOAL deposited as country curve backing
You receive 1 country token per pack
Capped at 18,000 country tokens per nation
Phase 2 — Curves go live:
Once a country hits its cap or the window expires, its curve unlocks for trading
Every buy and sell burns 5% of GOAL right back to zero
Holding a country token lets you open player packs — burn 1 country token, request Chainlink VRF, get 10 player tokens of a random rarity (Captain / Best / Rookie)
The player tokens have their own curves with their own asymptotes
Country tokens are the gateway. Player tokens are the lottery. Curve trading is the endgame. All of it pays back into the burn.
$GOAL — coming soon to Ethereum.
48 nations.
144 players.
960,000 fixed supply. Forever.
Every pack burns. Every trade burns.
No team allocation. No vesting. No mint.
Pure deflation, fueled by the world's game.
Single-sided LP launch. Fair from second 0.
The whistle blows soon. 🟢⚽