@rainb0sushi Eh it depends on what kind of player you are. I like wandering on the surface more than mining and I take things slow, and the copper is super helpful. ESPECIALLY the armour. Peak addition
@LNightheories6 I feel like it’s kind of shifted with the lore TSON brings, however one thing has stayed the same in that it’s very much a commentary on child neglect but also adult society, both of which as usual are depicted in LN3 the same as the others
@Beo_Arctodus Pale Garden is my favourite biome and I love the Creaking’s unique gameplay, but they both fall short because of the fact they’re in a drop. It has the potential to be some super cool fairytale kind of theme like with the sculk and sift.
@Redeyes02789579 You could also take into consideration the fact that 1.17 18, 19 AND 20 all contain features from the original planned Caves and Cliffs which shows how big of an update it was going to be. With the sift they had time to perfect their plans, so it’ll be unlikely it gets delayed
@CG12_Locks Removal of stats and one enchantment for each piece of gear really doesn’t sound that good. Unless they’ve changed a lot about the gameplay that’s actually very annoying. My dungeons 1 build is very reliant on how all 9 enchantments work together as one.
@ItsJustJ0rd As a finale to the LN3 era it made me a little sad as it wasn’t as grandiose as I thought it would be. It kind of just happened and went. But they did say that this was its own little story, and now we know it’s the story of dime. So it makes sense
@Dialheartless I agree with you on the second slide; what made the maw so magical is the fact that every resident we meet there exists for a reason and is well aware of the lady’s precense
@JonnSmity@ArchivesLn Loads of references to the maw and lady, maw music at the lighthouse, a lighthouse where a ferryman would be, and a hotel where a bellman would be. This chapter gave more questions than answers 😭
@LN3News It’s one of my favourite settings in the series, but I’m not sure how to feel about this being the finale of the LN3 era. It makes me sad to see this game go, but even sadder that it kinda concluded just like that. The story happened, the story finished, the end.
@FreddyJull73682@ibxtoycat Wait so how do you know what’s an improvement?? Because i know for a fact a lot of the times the power levels in Dungeons 1 were just straight misinfo calling worse things better and vice versa.
@Dragonogon Dungeons scratches the PVE itch vanilla Minecraft doesn’t have. It’s about casual survival and/or creativity, but sometimes you just wanna sit down and grind and stuff. Also has a legendary OST.