Hey folks! I had a good amount of work in Monument of Triumph and I'm sure I'll be sharing it all at some point. For now, wanted to show off the suite of emblems I made for the new Pantheon iteration now that they are all out in the wild. Hope y'all enjoyed earning them!
This indie dev is making a Beyblade-inspired roguelite where you build & battle spinning tops across a vibrant Y2K city
- Collect 60+ parts & find insane combos
- Bet your lunch money on your blade
- Save the city from a rich loser
It's called Slayblade. Would you play this?
Hey @Destiny2Team I know this is a busy time (!), but when things settle down, is there any chance you could look to make this triumph retroactive? Because I ain't ever going to complete this one otherwise 😭
NVIDIA charges you $19.99 a month to stream games you already own.
And starting January 2026, they cap you at 100 hours.
One engineer from New Zealand built the free version with no cap.
It is called Steam Headless. 3,177 stars on GitHub. GPL-2.0.
Built by Josh Sunnex. 225 commits. The next contributor has 16. He has done more work than everyone else combined.
It is a Docker container that turns any spare PC, server, or NAS into your own personal cloud gaming machine.
Install Steam inside it. Mount your games folder. Open a browser on your phone, your laptop, your tablet, your TV.
Your games are right there. Streaming. From your own hardware. To anywhere in the world.
It supports NVIDIA, AMD, and Intel GPUs.
It streams over Moonlight, Steam Link, or straight to a web browser.
It runs Proton so Windows games work on Linux.
It installs Heroic, Lutris, and EmuDeck with one click for your non-Steam games.
It runs on Debian Trixie, Unraid, Ubuntu Server, or Docker Compose.
Last update: April 20, 2026. Still maintained. Still by one man from New Zealand.
Now compare the math.
GeForce NOW Ultimate: $19.99 a month. $239.88 a year. Forever. Capped at 100 hours per month. Run out? Pay $5.99 for another 15 hours.
Xbox Game Pass Ultimate: $22.99 a month. $275.88 a year. Forever. You stream Microsoft's games on Microsoft's hardware on Microsoft's terms.
Steam Headless: $0. Forever. Your hardware. Your games. Your network. No hour cap. No queue. No throttle.
Buy a used GPU once. Run this container. Stream your entire Steam library to any device on the planet.
That is the entire pitch.
But DO NOT install it. We should all keep paying NVIDIA and Microsoft to play the games we already bought.
100% Open Source. (Link in the comments)
Can I just... word vomit for a second? Sorry (but thank you)
With Destiny 2's final update coming up, it's bittersweet. I see the community mourning, the same mourning I did after the layoffs. For personal reasons, the game ended that day because every time (and lord did I try so many times) I booted it up, I'd have a panic attack.
I served overseas, was not diagnosed with PTSD. I was diagnosed with PTSD after Bungie and every time I heard that music, that wonderfully godlike music, it would throw me into fight or flight. So I had no choice but to say bye to the game and legit - as corny as this sounds - it took A LONG time to make peace with that because Destiny has always been my comfort game. Game Informer readers that know my work from back then know exactly what I'm talking about.
To watch the community struggle with those same feelings for different reasons, it just reaffirms for me what I've always said: Bungie fans are some of the most magical humans. The community that has been built around such a special game is equally as special. Like all families, there are some ... oddballs. Fights, petty shit. But at the end of the day, it's still a family.
As somebody that is just now jumping back in to celebrate with you all on June 9th, I just want you to know that the game is still up, your memories are yours to cherish, and YOU are what keeps the community alive. Just ask Mass Effect fans lol, the community doesn't need a game to keep it together, that's what brought us all together. But Bungie cooks and I'm excited to see what the studio does under (hopefully) better leadership. I hope you give the devs a chance to experiment with the unknown and create yet another amazing experience for us to enjoy. Remember, Destiny was a new IP at one point. So was Halo. New doesn't mean bad, it means adventure.
I wrote about Destiny long before I joined the studio, I made videos about Destiny, I wrote fan-fic about Destiny, I did VOs for personal Destiny-related projects. Nothing will take those memories and I hope you cherish the memories this studio has helped facilitate forever.
Crying, but in the best way. You didn't just become legend, you fuckin' showed what it means to be a legend and you did it all with the kindest of hearts. Proud to be a part of this community.
Thank you to everyone who has reached out. Thank you to everyone who’s been sharing what Destiny means to them.
Passing these along to the team as they roll in. Photos, videos, art pieces, everything.
Your stories mean the world to all of us. Thank you.
Let me trace the timeline here because nobody's connecting it.
Step 1: Scrape the entire internet. Every book, every article, every conversation, every piece of art, every forum post. Do it without asking. Do it without paying.
Step 2: Train a model on all of it. Call it "artificial intelligence."
Step 3: Go to BlackRock's Infrastructure Summit and announce: "We see a future where intelligence is a utility, like electricity or water, and people buy it from us on a meter."
Step 3 is where you sell people's own knowledge back to them. On a meter.
They took the collective output of human thought, compressed it into a model, and now they want to charge you by the token to access a version of what you and everyone you know already created.
One Reddit user put it perfectly: "They stole all this data from us, the people, our life's work, creativity, art, by devouring the internet and blowing through all copyright laws. Now they want to sell it back to us in the form of a utility."
Imagine if someone photocopied every book in the public library, burned the library down, and then opened a subscription service for the copies.
That's the metered intelligence business model.
And they're pitching it to infrastructure investors as though they invented water.
Last year, miHoYo copied my puzzle game Ouros in Zenless Zone Zero.
Because they are a recognized, billion-dollar studio and my game isn't well known, some people are now assuming that their version is the original, and mine is the clone.
I hope this video clears that up.
Autodesk’s fine has bankrupted our small studio.
A few months ago, we made a serious mistake - we bought a Maya license from a fraudulent third-party seller. Autodesk hit us with a massive fine, far larger than the original error. Even after we explained our situation as a two-person indie team, they still enforced it in full.
This has been incredibly tough and made us question everything. But after 7 years of hard work, we’re not ready to give up!
To keep our studio going and fund the next game, we’re running our biggest discount ever: 87% off Wigmund.
If you’ve wishlisted us, enjoyed our unique mouse-as-sword combat, or want to support a passionate two-person indie team, your help right now would mean the world to us.
Thank you from the bottom of our hearts.
→ Grab Wigmund at 87% off
#Wigmund #IndieGame #IndieDev #SupportIndies #SteamSale