Kazeyume devlog ๐
Two life bars on the table today.
Seven paper lanterns that go dark one hit at a time, or a blood brush stroke that dries out behind the ๅฝ seal.
Behind the scenes we built our own studio inside the game: every asset, character, rule and reference in one place, each with its own code so notes land fast. Villagers talk back now too, faces changing with every line.
Which one guards your life? ๐ฎ or ๐๏ธ
Made in @spawn
#Kazeyume #indiedev #gamedev #anime #MMO
@playfishbowlgg Momo ill be able to feed the Koi and gather water on the pound. I need to be careful with my ambition as any further improvements will cost time, so I might start introducing even more mechanics on the next Eras II,III, IV and V
Quick update on Momo's Little Home:
We're working through those stubborn bugs one by one, with every island, stair and pond being playtested before the release patch. Momo's almost ready to come home!
Live test screenshot
#MomosLittleHome#cozygames#indiegame#gamedev #indiedev
Momo's Little Home dev update ๐
Since yesterday we've been running full release tests on Era I: all four islands, every building stage, every gather.
1 - All 36 construction stages build correctly from a fresh save
2 - Saving and reloading mid-build works, no lost resources
3 - Koi rise and feed in the ponds
4 - The golden egg sings its trailer hum
The tough one: Momo's walking. On some edges, stairs and bridges he can float, sink or get stuck. We're rebuilding his footing on the same system the live game uses.
The patch ships when a full test run comes back clean. No rushing it. Thanks for your patience ๐
#MomosLittleHome #indiedev #gamedev #cozygames
@GreenValleyTON Thank you, means a lot. Yeah that bug is getting insane as I don't want to push the update without knowing it's perfect since yhe quality applied, new cam view (spoiler) and interactions need so much time to ensure it's there, but hopefully it's not going to take much longer ๐ญ
@OP__Nico Man, you already know that the grinding doesn't stop, this become from playing mmos to trying to make your own mmos so the time spent is pretty much the same lool ๐ญ๐ญ
Kazeyume devlog ๐
Built the dialogue choices today, one layer at a time.
Ink brush strokes, a burning edge that loops cleanly, and a maple leaf that glows with whichever option you pick.
Move the selection and the flame passes to the next line. Akane will answer back, her face shifting with every phrase.
Small details matter.
All available in @spawn soon!
#gamedev #indiedev #anime #MMO #vibecode
@mitansh_j07 Thanks thanks, I appreciate it. Still i early development as I'm trying different things to take this to another level, so everything needs to be done from scratch, I'll keep posting as it progresses
asmongold just found spawn.
โcanโt believe itโs already this goodโ
the next game he blows up could be yours.
or you can spend the next 5 years telling people you knew about spawn when it was small.
Small delays on our production due to some bug that are being more preesistente than expected, delaying the release patch for Momo's Little Home.
I'll keep you guys updated as soon as we get some progress.
After a week of work I'm finally happy with how this lands. The official trailer for Momo's Little Home Era I, available on @spawn.
''Update due to be released latest Sunday''
Momoโs Little Home just got a real front door: a painted title screen, an opening film, five save slots, and settings that finally treat music, effects, and voices as separate things.
All done in @spawn https://t.co/ExiXiAMJS1