Spooks vs Skulls is available now and playable in-browser on https://t.co/xPiX1aWgAu and NewGrounds. #gamedev#indiedev#GameMaker#pixelart#indiegame
NewGrounds: https://t.co/YriTsG922U
https://t.co/44EA6Lrecq: https://t.co/ACSInvjTy3
@officialpacman How were you guys able to have 60+ hours of content and still be able to sell the game at $30? Did the 2D assets and rigged animation keep costs down compared to, let’s say, if it was a hand-drawn game?
@RaymanGame Woo-Hoo! This looks so good. And there’s new content and a new villain, too. Can’t wait to see more. Especially interested in the new villain. Because is it just me, or did Mr Dark trap Betilla in an orb similar to that in Rayman 1?
@muncrat69420@Missingno123311 It’s just the one person that’s like that. Luna’s video was linked on there, and everyone was chill. They had some criticisms on it, sure, but they were chill on it.
Hello! A user called MG423 just surprised us with a dump of a new Spyro prototype, and in fact the earliest one to date.
Documentation is still ongoing, but you can read about this build and play it for yourself by downloading it here:
https://t.co/vTnJgFwqW8
@spacerunaway_ In the morning of release, Mina sold 55,000 copies on Steam alone. Shovel Knight took a week to pass that on three platforms. https://t.co/qLnbVmoUMM
I’m gonna sound kinda harsh but if you can’t spare $20 for such a well made indie that’s apparently make or break for the developer but instead choose to pirate it then I have zero respect for you.