GILDEN — in development
A dark fantasy dungeon crawler
Brutal combat • High enemy density
Retro-style pixel art
Made with GameMaker
devlogs ↓
https://t.co/o7BSeaGKI8
Follow for development updates.
#indiedev#gamedev#pixelart
@olivertaste That’s a really good point.
Left-handed makes them feel a bit more alien, but I’m also thinking about keeping it consistent for readability. Still experimenting with the balance.
Lizardman Warband Test - WIP
Procedural layout / Enemy AI / Combat
Currently right-handed in this build.
Might switch to left-handed.
#PixelArt#IndieDev#WIP#gamedev#GILDEN
GILDEN — in development
A dark fantasy dungeon crawler
Brutal combat • High enemy density
Retro-style pixel art
Made with GameMaker
devlogs ↓
https://t.co/o7BSeaGKI8
Follow for development updates.
#indiedev#gamedev#pixelart
Rootbound Creatures Test - WIP
Procedural layout / Enemy AI / Combat
Rootwalkers and mandrakes control space with spreading roots.
#PixelArt#IndieDev#WIP#gamedev#GILDEN
Beastkin Warband Test - WIP
Procedural layout / Enemy AI / Combat
Baphomet and centaur units fight as a mixed group.
#PixelArt#IndieDev#WIP#gamedev#GILDEN
Airborne Enemies Test - WIP
Procedural layout / Enemy AI / Combat
Harpies and bats move fast and strike unpredictably.
#PixelArt#IndieDev#WIP#gamedev#GILDEN
Arcane Casters Test - WIP
Procedural layout / Enemy AI / Combat
Wizard groups cast fireballs in rapid succession.
#PixelArt#IndieDev#WIP#gamedev#GILDEN