A closer look at some of the new guard animations coming in our 1.2.0 update! So happy to finally have guards actually doing things instead of just standing around.
#indiedev#indiegames#gamedev
@beautifullight Always having access to a heavy swing may make the light attack useless without someway to balance.
Dedicating it to a backstab rewards gameplay, and punishes the enemy’s negligence if they fail to avoid it, which sounds good to me 🤓