Hope everyone is having a good weekend! Here goes a screenshot from our upcoming title "Clean Beats"!
We are working hard to bring this project to a finished point, so… https://t.co/DDPj5SSYS1
Grindstone Games is coming to Instagram!
We find it to be a great way of being closer to our audience and gather newcomers.
Posts will be done on Wednesdays and Fridays,… https://t.co/ZAjYIyIVU5
The dev blogs are finally back!
Take a look at all the changes that have been happening in the team and get to know what we're currently working on
https://t.co/7T9mvke5ti
#indiedev#gamedev#devblog
News were promised and here is a major one: we are currently developing a rhythm-based mobile game: CLEAN BEATS! 🤩🥳
You'll play as an 80's party animal that must clean up his house before his parents get home. But at the sound of some sweet music 🎶
#indiedev#madewithunity
There's a lot of big news coming soon. We decided it would be best to communicate in a more centralized manner. So, from now we will tweet in the name of our studio: Grindstone Games (previously named Hone Game Studios).
Thank you so much
GG
#gamedev#indiedev#newlife
This weekend our team participated in Global Game Jam 2019 @globalgamejam!! Here is a short clip from Clean Beats!
It was a pleasure to participate in this year's jam, and see all the amazing games made in just 48 hours! Can't wait for next year! #GGJ19#gamejam#indiedev
Congratulations @redcatpig for winning best game at #PremiosPlayStation2018! We'd also like to congratulate all other participants for their amazing projects and for reaching this stage. A big shoutout to @PlayStationPT for the opportunity and nomination.
#gamedev#indiedev#dta
A wild artist has appeared, it's Ricardo Inglês!
Fueled by caffeine, cursed with sarcasm, master of procrastination, type of person that will burst out laughing in dead silence over something that happened yesterday.
Instagram: https://t.co/QIL2LO6TH2
#indiedev#ue4#indiegame
Another artist joins the ranks! Débora Fortunato Moreira is a Concept Artist that is trying hard to do a bit of all things visual in games. Expect lots of time spent learning particle effects.
AS: https://t.co/UWFm5bPBkm
TW: https://t.co/KolY6GztFc
#art#gamedev#indiedev#ue4