Mor'Grumaar is a Heavy Roleplay Guild on the Elder Scrolls Online North American PC Server! We are recruiting! Orc Characters of all backgrounds are welcome!
What is Mor'Grumaar?
We are an RP Guild.
We play Orcs.
We are an NA-PC @TESOnline Guild.
We formed in game on 3/30/2014!
We play the rough and savage Orsimer, but behind the scenes we are friendly, welcoming and inclusive.
Interested? Join our discord!
https://t.co/C1OMJB8qnk
Oh hey what's that? A Bi-Weekly Malacath Invocation? Why yes. Mor'Grumaar is starting a new community event beginning THIS THURSDAY on July 1st! Take a break from the Midyear Mayhem and get your Orc on! 8:30 PM Eastern #ESORP#ESOFam
https://t.co/FJNwKDrJ8t
In the end, the fallen Warcaller went to the Ashpit as he died as only a true orc should... in battle, fighting for clan and family. His name will live on and his like shall be missed. #ESO#ESORP
Our Yearly Campaign has begun! Fury's Revolution has kicked up with "Story Arc 1 - For the Watch!" The clan investigated a series of incidents and came to the conclusion that the Pale Watch may very well be making a comeback... or if not the Watch, a group of copycats.
And so a period of mourning began, followed by cries for vengeance. The chieftain took hold of the Grudgehammer, the sacred weapon of the clan, and made his way to pay his respects along with the rest of the clan. Duma gro-Nagrom would be honored.
Every year we find roleplayers looking to dabble in Orc roleplay, and every year we find a few that stick around while some naturally come and go. This year the explosion of our new recruits has been overwhelming and AWESOME, and I am eager to share what we've been up to!
What has Mor'Grumaar been up to? I am pleased to say that in the past month our active members have increased in a way that we has never been seen before. Typically in the landscape of roleplay, certain races and cultures get a bump if their region is featured in an #ESO chapter.
We've especially seen it ever since the yearly stories have become a thing. Last year, the Dark Heart of Skyrim saw a rise in Nord and Reachman RP. This year there's a lot of focus on Imperials as well as some Argonians in the RP scene. Yet somehow, we never seem to struggle.
Inspired by @TESOnline and the "Meet the Character" features, we've created our own "Meet the Character" feature for our guild plot. In this instance, we introduce Clan Khagrol, an Orsimer Clan recently suffering from the loss of their chief. #ESORP https://t.co/Wzz9OajpiN
What will follow is a tale of vengeance, betrayal, and an old foe who will re-emerge, potentially luring the clan to Cyrodiil and the Blackwood region.
We have been quiet in the months leading up to #Blackwood but just as the new Chapter Arrives so too does Mor'Grumaar's next plot: Revolution's Fury. Beginning in Wrothgar, the clan seeks to investigate a series of disappearances around the region.
Lugberz gro-Kesh
Ashkel gra-Orum
Rhengor gro-Khral
Khartag gro-Shatul
Zagla gra-Yatava
Welcome to Mor'Grumaar. May your blades be sharp, may your grudges burn with fury, and may you always remember.
No one bests an Orc!
Mor'Grumaar has been THRIVING the past few weeks. Our numbers have been bolstered and the halls are lively again. In the wake of the Nozarga War ending, a call was put out by the clan to find those Orcs who needed a place, and so we are proud to welcome the following Orcs (+)
A Patrol Night with three different patrols and three different encounters, each the beginning of a small story arc in of itself. A warband of Ogres. The Chieftain's former mercenary company being targeted. And an attempt on the Shield Wife's life by assailants unknown.
So much for recapping Mor'Grumaar's part in the finale of the campaign. Whoops. In unrelated news, the guild has been busy! While the campaign is over, we've welcomed a number of new tusks into the fold and we've begun our "Season of the Clan" in earnest.
While the Grumaari have been at war, fighting the Nozarga Cult alongside unlikely allies... there have been changes to the stronghold. Gone is the "ascent" up the mountain, replaced by a ritual arena where warriors can prove themselves, settle grudges, or pay the blood price.
Sitting at the other side of the feast hall rests a clan artifact. The Grudgehammer, the warhammer of the fallen chieftain Thrusk gro-Bogroth, remains visible, a sign of the mark he left on the clan. ((Had to put the Volendrung furnishing to good use without breaking the lore!))