A simple but effective way to create a realistic environment is Matte Painting, and this technique also works in 3D.
How it works in Blender: https://t.co/sI824adyDz
Native #Blender 5.3.0 with Principled BSDF Dispersion
#b3d#dispersion
It took a bit to render to get the nice caustics. But it's awesome to see to get this goodness natively out of Blender!
Okay, this is wildly clean. 🤯
Using TexturingXYZ + Blender Softwrap to transfer and bake detail onto a custom model like this is the kind of workflow that makes you want to open Blender immediately.
Huge respect to @machinima_jp.
An artist got tired of the same UV annoyances, so he wrote his own add-on.
Then he put it on GitHub for free, submitted it to Blender's Extensions platform, and shipped it with a Japanese UI as well as English — which almost nobody bothers to do.
That's Mio3 UV v1.0. Small tool, unusually thoughtful release.
The best tools in this industry are still mostly built by one annoyed person.
What's the best free tool you use that was made by a single developer?