@rudehaako I mean, I don’t think the OP was talking with massive cargo freighters that could double as battlestations in mind when talking about starships from Episode 1
@Arseeeebj In the case of these artworks and ideas, I like to think that the Backrooms only started “existing” as we see it whenever it was discovered by Ivan Beck, and from there the Backrooms existed across time indiscriminately with its yellow walls and fluorescent lights
@Jackalope0620@Unit44332445 The Minor Order was completed, and Meissa was closing the gap, meaning the players get a logical boost for their main Major Order.
It’s rewarding them for taking action, and once again showing that the war is more alive and interconnected as a result.
@ShepherdMaxing@helldivers2 8. I agree that content needs more variety and more worthwhile progression to go along with the levelling system (which I believe should also be increased as most long time and even halfway players will have reached 150 by now).
@ShepherdMaxing@helldivers2 6. How do you expect a player driven storyline to work? Blocks of text has literally been the way lore and story is conveyed from day 1.
7. No one is getting fired, you’d be daft to believe that would fix any of the “issues” you’ve listed.
@LilithLovett@Lonogear which I should note is obviously on the easier capabilities of the mod, there’s stuff added that wouldn’t run very well (like more units, replacing units with tanks in panzer division etc) in the base game
@LilithLovett@Lonogear This is a bit misleading because you can only really have the full extent of this stuff “offline” so to speak. This would crash your game if it wasn’t localised, that’s why the footage you see is so smooth and running incredibly well.
@DevlinBrady3@TrymArtShack@helldivers2 It’s game direction, the devs aren’t interested in rehashing current content into new content and instead the focus is just on adding entirely new content.
The CGW rehashes things already in-game and utilises content that has yet to be released. It’s a difference of direction.