> be megacorp
> buys mismanaged studio because the previous guy duped you
> lay off devs instead of dealing with management
You would rather do shit like this over and over again instead of ever acknowledging management is the problem. Because why would you? Youre management too.
@LukeCB14 It’s giving Book of Revelations. The great dragon (the witness) invading heaven (the pale heart), seeking to devour creation only to be thrown into the abyss by the warriors of heaven (the guardians)
jade shadows: constellations launches tomorrow! it's a very clear 'sequel' quest to jade shadows.
is your warframe account ready to go tomorrow, or will you be avoiding spoilers?
I have seen the cutscene in question. No spoilers in this thread.
I am utterly livid.
The devs who worked so hard on Destiny for years, who knew where things were going and the potential that was ahead.
They all deserved so much better.
Can I just... word vomit for a second? Sorry (but thank you)
With Destiny 2's final update coming up, it's bittersweet. I see the community mourning, the same mourning I did after the layoffs. For personal reasons, the game ended that day because every time (and lord did I try so many times) I booted it up, I'd have a panic attack.
I served overseas, was not diagnosed with PTSD. I was diagnosed with PTSD after Bungie and every time I heard that music, that wonderfully godlike music, it would throw me into fight or flight. So I had no choice but to say bye to the game and legit - as corny as this sounds - it took A LONG time to make peace with that because Destiny has always been my comfort game. Game Informer readers that know my work from back then know exactly what I'm talking about.
To watch the community struggle with those same feelings for different reasons, it just reaffirms for me what I've always said: Bungie fans are some of the most magical humans. The community that has been built around such a special game is equally as special. Like all families, there are some ... oddballs. Fights, petty shit. But at the end of the day, it's still a family.
As somebody that is just now jumping back in to celebrate with you all on June 9th, I just want you to know that the game is still up, your memories are yours to cherish, and YOU are what keeps the community alive. Just ask Mass Effect fans lol, the community doesn't need a game to keep it together, that's what brought us all together. But Bungie cooks and I'm excited to see what the studio does under (hopefully) better leadership. I hope you give the devs a chance to experiment with the unknown and create yet another amazing experience for us to enjoy. Remember, Destiny was a new IP at one point. So was Halo. New doesn't mean bad, it means adventure.
I wrote about Destiny long before I joined the studio, I made videos about Destiny, I wrote fan-fic about Destiny, I did VOs for personal Destiny-related projects. Nothing will take those memories and I hope you cherish the memories this studio has helped facilitate forever.
Crying, but in the best way. You didn't just become legend, you fuckin' showed what it means to be a legend and you did it all with the kindest of hearts. Proud to be a part of this community.
The "Server Offline" text for the final Destiny 2 update:
"We built a universe. Guardians like you filled it with meaning. Thank you from all of us on Destiny 2."
Uma coisa que tem me incomodado nessa história toda de pedir um Destiny 3 são algumas pessoas falando: “ah, mas você quer jogar Destiny pra sempre?”
Esse é o camarada que ignora o peso de franquias, como Super Mario que tem mais de 40 anos (1985), The Legend of Zelda que tem 40 anos em 2026 (1986), God of War que tem 21 anos (2005), Tomb Raider que tem 30 anos em 2026 (1996) e Pokémon que tem 30 anos em 2026 (1996).
Quando você joga um Mario, você sabe que a Nintendo não vai ser estupida o suficiente para não fazer outro jogo, então você joga sabendo que em alguns anos poderá ter uma nova expediência com os personagens.
Mas a Sony tem se mostrado extremamente estupida em várias decisões, e eu não estou falando apenas da Bungie, já que ela também tem enfraquecido franquias aclamadas e ignorado outras com potenciais enormes, como Bloodborne.
Amanhã, 09/06, mostre à Sony que eles estão errados. Mostre que não vamos ficar sentados enquanto mais uma franquia de sucesso é deixada de lado.
#WeWantDestiny3
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team