@juliusaurus never forget the kemco's mickey mouse 1 to 5 on gameboy/famicom which became bugs bunny, hugo, kid klown, garfield, and even the real ghostbusters in the west
@HansAmsler33 the western release makes certain parts harder like the tower segment where maruyama took 4 hits in japan vs 8 in international. plus you get 2 continues to start in jap release vs none internationally. i recommend giving the jap version a shot then beating the western version
@Despotofantrim great vid. I watched birds of prey in theaters (last film i saw pre lockdown) I cant believe I watched the whole thing the ending was just a bunch of unintelligible nonsense you missed absolutely nothing
@ag_gobby it was clearly designed with smaller jap hands in mind. i noticed this when i got a jap n64 and felt the controller was way too cramped, specifically when using the middle analog portion. this is not an issue with games that use only the dpad like kirby 64 or mischief makers.
two copies of good game it originally started with me wanting a saturn copy of rayman and me finding a cheaper jap copy compared to a north american one then i learn theres differences between the jap shit in both games here we go
@BigBoris_2 i think that first spiderman game is ass too. the combat is so boring and was able to just spam dodge everything and mash buttons to win on hardest difficulty just not worth my time at all