@RaidRPG Theres no respect for peoples time in these events.
Cut the point requirement for fragments/fusion mats in half.
Increase the amount of fragments obtained per event or add more events.
Allow players to focus on content relevant to their account.
@RaidRPG Some great changes here. I sincerely hope to see more improvements to the game over the next few months. Time to loosen the grip and let folks just play the game.
@RaidRPG Please reduce the cadence of these events to about half of what they are currently.
And/or drastically reduce the individual event requirements to obtain the necessary materials.
Give us a chance to enjoy our new champs!
@RaidRPG The cadence and cost of fusion/fragment events has become overwhelming. I haven't even had a chance to finish building Gnut or any new champs I pulled during those associated events because I have to start saving resources again right away!
@AshesofCreation Thats awesome. I like the idea of different creature behaviour.
Some could be territorial or protecting a nest or food source.
Some passive until you threaten them then they all swarm.
Something different than the "what are you doing in my line of sight?!"
@AshesofCreation I would like to think world bosses should be a max level experience but it would be cool to engage them during the levelling journey too. Makes levelling meaningful in a way
@AshesofCreation Honestly, everything.
I know thats vague but complete control over the size, placement, or presence of each element I feel is necessary.
Changing fonts, colours, element shapes. Choosing between number countdowns, shaded countdowns, or any other customization to buff icons.