HarfBuzz 14.0.0 is out with the new hb-gpu library for GPU text rasterization based on the Slug algorithm by @EricLengyel. Demo is up at https://t.co/afwRvvtyG3
Also in the release is https://t.co/3lDWLMHVm9, another single-file way to compile all of HB.
https://t.co/0q9QQLGBgi
HarfBuzz 14.2.0 is released with support for COLRv1 color-font rendering in hb-gpu, as well as streamlined API in hb-raster & hb-vector. See them all in action at our new website: https://t.co/lXIC15gPQq
hb-gpu is a new HarfBuzz library under development, that uses the Slug algorithm for encoding glyph shapes for rasterization on the GPU. We are looking for early testers and adopters, probably from the #gamedev community. Hit us with a comment:
https://t.co/PjDqgnAhD8
@tauinos Your browser probably doesn't support WebGL2 for some reason. Probably Firefox blacklisted your GPU/driver combo. What does https://t.co/UFIwiKInGM think?
I added a descriptive error message to the demo. Thanks.