@cambreedesigns Quick question for the designers and devs here
what makes an online shop feel "real" to you the motion, the lighting, or being able to pick things up and turn them? I'm trying to decide where to spend the next week.
@cambreedesigns Thank you so much! A Your hover interaction was the starting point. I wanted garments to feel like they come toward you. It's not true cloth simulation, just a spring chain and a shader on real garment models.
If you could add one thing to a rack like this, what would it be?
Building and shipping a product is getting easier every day.
Getting people to actually use it?
That’s the hard part.
The bottleneck isn’t building anymore.
It’s distribution.
What’s been your biggest challenge: building the product or getting users?
Introducing Claude Sonnet 5.5, the second model in the Claude 5.5 family.
It’s a clear upgrade over Sonnet 5, runs more than 30% faster, and costs up to 30% less for most work.