Can we build AI players that are not just great at the game, but play *like people*?
New #Eurographics 2026 paper: Robo-Saber: Generating and Simulating Virtual Reality Players
(Links in the reply!)
Applying Guidance in a Limited Interval Improves Sample and Distribution Quality in Diffusion Models
Guidance is a crucial technique for extracting the best performance out of image-generating diffusion models. Traditionally, a constant guidance weight has been applied
Thrilled to announce our work "Conditional Resampled Importance Sampling and ReSTIR" (SIGGRAPH Asia 2023). We extend RIS and ReSTIR into conditional probability spaces, enabling novel forms of sample reuse. 1/7
Wondering what next after #StyleGAN-x? Check out this awesome paper from my colleagues on #AliasFreeGAN. It addresses the texture sticking issue in image synthesis and further advances the rendering quality
https://t.co/ZKPQG8YVPb
@arfafax@DabhiLevin@AydaoAI I agree, it does take some work. Maybe generating grids for predefined early/middle/late layer ranges for every component could speed the searching up a bit?
@ecologician Hi Russell, I'm considering including a still frame of this clip in my NeurIPS presentation on GANSpace, would you be OK with that? I'd include your Twitter handle of course!