Here's a little update on what I've managed to get done recently. =3
I've added a Patience and Arousal system to the game. Now, each girl has two progress bars displayed above her.
The top bar represents Patience. It constantly decreases over time—if you take too long checking documents, remove too much clothing, or start touching the girl in inappropriate places, she'll eventually lose her patience and leave.
The bottom bar represents Arousal. Different consumable items and gently stroking specific areas fill this meter. Once the Arousal bar is full, the Patience bar is temporarily locked, and you gain access to various character-specific scenes.
Within those scenes, you can now also choose which pieces of clothing to remove and which to leave on. Unlike the old animations with Caroline, where the clothing wasn't interactive, you now have full control over it.
And finally, I've implemented Natalina's animation as a showcase of the new system. =3
P.S. And one more piece of news—I think I've finally managed to find a professional sound designer who'll help me with the game's audio. Animations are great, of course, but animations with good sound are even better. =D
It's all thanks to your support, guys!
why does luna get to just magically break rules in the game
it makes no sense that she can conjure the spell while stun. its different if the spell is cast BEFORE she's stunned. but thats not whats happening
Movies still come on Blu-ray, music is still pressed on vinyl and books still fill store shelves. But as Sony moves to phase out physical PlayStation releases, many gamers are asking why video games should be the first major entertainment medium to go all digital. https://t.co/FagoUG3JVU
Sony announced them killing off physical games with a tweet and a blog post like it was some regular Wednesday, expecting people will be mad for a bit and move on.
And now the backlash has gotten so big it’s being covered by mainstream news outlets.
DON’T LET UP, DON’T SHUT UP.
Kraven the Hunter was on last night.
The funniest thing the Sony sans Spider-Man universe did was having an actor play the Chameleon who's considerably shorter than the characters around him.
He's like "I can now transform into a little version of you".