Top Tweets for #5thMayaCodex
I fixed a game-breaking bug today.
After adding dialogue positions for my NPCs, I forgot to save them with the game state.
This caused loading a savegame to sometimes result in unreachable dialogue positions.
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex
Making big steps towards getting Chapter 2 playthrough-ready!
The final showdown scene is still unfinished, but everything else is almost complete. Hopefully, it will be ready for playtesting soon!
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex
I finished drawing the last scene in the Obersalzberg.
Will the Codex be hidden in one of these chests?
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex

First sketch of three connected scenes in Mexico, set in the small settlement of Frontera Corozal.
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex #Mexico

I’m taking photos of real locations in Mexico right now to use as inspiration for my game.
The final chapter will take place in a Mexican cenote and a hidden Maya ruin.
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex #Mexico

Working on the project is hard these days. I have a lot of stuff to do and I’ll be going on vacation soon.
I managed to work on Chapter 2 a bit yesterday. Added some new items and puzzles. It’s moving forward, just slowly.
#GameDev #SoloDev #PointAndClick #DevLog #5thMayaCodex
I had less than 30 minutes to work on my game today, but I still managed to fix three bugs.
Found the cause, tracked them down, and fixed them. It feels good to make progress, even on busy days.
#GameDev #IndieDev #SoloDev #PointAndClick #DevLog #5thMayaCodex
I have a really great time at the @GermanDevDays. The Organisation is outstanding. The Party yesterday was cool and I am meeting a lot of really nice people!
#GermanDevDays #indidev #solodev #5thMayaCodex
Spent almost an hour arguing with my doors because they refused to close with an animation.
Eventually, they listened.
#GameDev #IndieDev #SoloDev #PointAndClick #DevLog #5thMayaCodex
Hi there! I'm trying to find enough time to keep developing my game, but real life keeps throwing new quests my way, like:
Use dirty clothes with washing machine.
#GameDev #IndieDev #SoloDev #PointAndClick #DevLog #5thMayaCodex
I'm going to the GermanDevDays in Frankfurt next week!
Who else will be there?
#GermanDevDays #GameDev #IndieDev #5thMayaCodex

Today I built a combination lock for the scene I'm currently working on.
Now I just have to come up with a good way to hide the combination.
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex
I just received the first draft of the mouse cursor icons from my graphic designer.
Do you immediately recognize what each icon is supposed to mean?
#GameDev #IndieDev #PointAndClick #GameUI #5thMayaCodex
Today's plan:
- Add support for playing animations backwards
- Add support for starting character animations from frame 0
- Build a combination lock mini-game
#GameDev #IndieDev #PointAndClick #DevLog #5thMayaCodex
What could have been hidden in these lockers all this time?
I think I’m finally getting the hang of door animations!
#IndieDev #SoloDev #GameDev #PointAndClick #Devlog #5thMayaCodex
I just added custom item areas for hovering and clicking.
Objects are no longer limited by their sprite rectangles, so I can define interaction areas in any shape I want (e.g. a chair).
What a game changer!
#IndieDev #SoloDev #GameDev #PointAndClick #Devlog #5thMayaCodex
My cat is a Mexico fan too (currently watching the World Cup opening ceremony).
Should I give him a cameo in my game? 😸
#IndieDev #SoloDev #GameDev #Cat #GamedevLife #5thMayaCodex

I’m writing my first shader these days. I want to create dark scenes that players can explore with a flashlight.
I just wish I had more time to work on the game and make progress faster!
#IndieDev #SoloDev #PointAndClick #GameDev #Shader #5thMayaCodex
From sketch to final scene. Everything made by hand (and Procreate). 0% AI.
Criticism welcome.
#IndieDev #GameDev #PointAndClick #GameArt #5thMayaCodex #SoloDev

I’m currently trying to draw my own backgrounds.
This would be the first scene in Freiburg. I’ll probably redo it at some point, but it already shows the style I’m aiming for.
#IndieDev #SoloDev #GameDev #PointAndClick #Devlog #5thMayaCodex

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