Top Tweets for #Pixelsmiths
This will be an important tool for later! ๐คซ๐
#pixelsmiths
The name โTiffanyโ is many centuries old.
To many people, it sounds like a stereotypical name for a Valley Girl in the 1980s.
This has led to a phenomenon called โThe Tiffany Problem,โ which describes things that sound anachronistic, but actually arenโt.
Wonโt lie, #PixelSmiths was ahead of the hype curve on Cursed to Golf.
Great to see @LiamBME again!
Great to meet another guest from our #indiegame podcast #PixelSmiths in person!!
Had a fantastic night with @CursedtoGolf creator @LiamBME in Kyoto!
Make sure to check our episode of #PixelSmiths on podcast platforms, where Liam talked about CtG before its incredible success

Great to meet another guest from our #indiegame podcast #PixelSmiths in person!!
Had a fantastic night with @CursedtoGolf creator @LiamBME in Kyoto!
Make sure to check our episode of #PixelSmiths on podcast platforms, where Liam talked about CtG before its incredible success

Even though I would have loved a battle-rhythm style game, @BeaconPines is an incredible, beautiful, and fascinating take on the point-and-click adventure games
Make sure to check out the newest episode of #PixelSmiths!
#indiedev #IndieGameDev #indiegame
Sometimes, a project takes on a life of its own.
That was certainly the case for @BeaconPines dev Matt Meyer from @HidingSpotGames!
How'd he wind up w/ a point-and-click storybook adventure instead of a rhythm battle game? He tells @paperthinhere & @elkaythree on PixelSmiths:
On the latest episode of #PixelSmiths, we talked to the creators of @GenesisNoirGame and their journey into the world of video games
The challenges and success people with unique ideas can have and bring out incredible games is astounding
#indiedev #indiegames
Evan Anthony & @jabelsjabels from @FeralCatDen didn't start out in the world of video gaming.
And in the latest episode of #PixelSmiths, they tell @paperthinhere & @ELKAYTHREE that outsider perspective helped give @GenesisNoirGame its edge.
Evan Anthony & @jabelsjabels from @FeralCatDen didn't start out in the world of video gaming.
And in the latest episode of #PixelSmiths, they tell @paperthinhere & @ELKAYTHREE that outsider perspective helped give @GenesisNoirGame its edge.
New episode of #PixelSmiths
has dropped! A super interesting talk with an artistic collectice turned indie game devs
If you a creative of anykind, our chat with @GenesisNoirGame is truly worth listening to!
The first release from artistic collective @FeralCatDen, @GenesisNoirGame is as much an interactive fiction experience as it is a game.
Developers @jabelsjabels & Evan Anthony discuss with @paperthinhere & @ELKAYTHREE on the latest #PixelSmiths.
https://t.co/MZfobbOvct
The first release from artistic collective @FeralCatDen, @GenesisNoirGame is as much an interactive fiction experience as it is a game.
Developers @jabelsjabels & Evan Anthony discuss with @paperthinhere & @ELKAYTHREE on the latest #PixelSmiths.
https://t.co/MZfobbOvct
How does an indie game like #TMNT: #ShreddersRevenge even come to be?
@FredGemus from @TributeGames told us about how a passion for the TMNT franchise landed them one of the most successful games of the year on the latest episode of #PixelSmiths
https://t.co/rOuDirAUsD
From the AAA big leagues of #AssassinsCreed and #RainbowSix, to the unlikely @TributeGames indie collaboration for #TMNT #ShreddersRevenge, @FredGemus shared a WIDE range of great experiences with @paperthinhere and @elkaythree on the latest #PixelSmiths.
Thereโs โfate,โ and then thereโs FATE. Dom and Tom from @GamesCircus explain the origin of their #indiegame @SILTGame. #videogames #indiegamedev #indiegames #pixelsmiths #podcast
On the latest #PixelSmiths, @elkaythree and @paperthinhere speak with @mrtommead and Dom Clarke, co-founders of @GamesCircus, and creators of @SILTgame, a surreal underwater puzzle-adventure game.
https://t.co/KrCIDzzfjE
Also, we hope someday that @LiamBME shouts out #PixelSmiths with the same tenderness and affection with which he shouted out @eggplantshow! ;)
Putting my degree in physics to good use finally? Naaaah
However, @LiamBME was still an absolute pleasure to talk to and we had a lot of fun talking about his game, and some of our shared experiences moving to Asia. And it's sick ass golf game. What's not to love? #PixelSmiths
"I was thinking, 'Why has nobody made a physics roguelike?' And the answer is because it's really stupid. It's a stupid idea."
@ChuhaiLabs's @LiamBME tells @ELKAYTHREE and @paperthinhere about the genesis of CRITICALLY-ACCLAIMED @CursedtoGolf.
https://t.co/mAAxFK3tFD
Had the pleasure of meeting up with @JulianColbus for dinner while he was on vacation in Seoul today. First time I could meet a guest from the #PixelSmiths podcast in person!
@PodcampMedia needs to fly in next time
The episode if you are interested: https://t.co/1slhgMIXnh

In the latest episode of #Pixelsmiths, our studio director, @ahfassihi, talks about the behind-the-scenes of the production of Children of Morta.
Success and growth as an indie game developer comes with its own challenges. Just ask the Canada-based creators of Children of Morta.
In the latest #PixelSmiths, @ahfassihi tells @paperthinhere & @elkaythree how they manage it at @DeadMageStudio.
https://t.co/afdcRaTnno
@ahfassihi gave some really candid and well thought out answers in the newest episode of #PixelSmiths
Especially if you are working in #indiegames and are an #IndieGameDev this is a fantastic episode with some amazing insights, you gotta check this out!
Success and growth as an indie game developer comes with its own challenges. Just ask the Canada-based creators of Children of Morta.
In the latest #PixelSmiths, @ahfassihi tells @paperthinhere & @elkaythree how they manage it at @DeadMageStudio.
https://t.co/afdcRaTnno
Success and growth as an indie game developer comes with its own challenges. Just ask the Canada-based creators of Children of Morta.
In the latest #PixelSmiths, @ahfassihi tells @paperthinhere & @elkaythree how they manage it at @DeadMageStudio.
https://t.co/afdcRaTnno
"Narrative fixer" was a job title we didn't even know existed in the #VideoGame industry until we talked to @Tafdolphin from @genintco. What a cool side hustle!
The "Winston Wolf of Narrative Design" joins @paperthinhere & @elkaythree, on the latest #PixelSmiths Podcast.
The newest episode of #PixelSmiths has dropped!
I loved talking to @genintco about their game Chinatown Detective Agency. CDA is a fantastic game with a rich story and takes inspiration from some of my favorite games from my youth!
The cybernoir detective adventure "Chinatown Detective Agency" is singular, immersive and complex...
And the story of how it got made at @genintco is just as rich.
Hear it from @mrkfillon, @RicardoJuchem, @Tafdolphin, @paperthinhere, & @elkaythree.
https://t.co/n9kXJ5DWFb
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