Top Tweets for #askILM
ILMers weigh in on one of life's most polarizing questions. From Lee Malone - "Pineapple on pizza. Yes or no?" #askilm
ILM Model Supe Jay Machado answering a question from @izanramos2002 - “How many polygons does the Rogue One Star Destroyer have without subdivision?”. With a bonus follow up about the Rogue One Death Star with ILM Digital Asset Supe Dan Lobl. #askilm
https://t.co/OvCHTrrGA1
ILM Lighting Technical Director Kristin Sedore and Sr. Lighting Technical Director Jean-Paul Beaulieu answering a question from @jonashauki “Which special effects movie was your favorite to work on?” #askilm
https://t.co/frIw4szYSp
ILM VFX Supe David Vickery answering a question from @theantfeliciano - “I’m blown away by the level of detail in the CG models from Jurassic 3. How did you guys achieve such a photorealistic shot and do you have tips on how to pull this off?” #askilm
https://t.co/UQFDu2D16j
ILM VFX Supervisor Roger Guyett answering a question from @linue0720 - “Hi! I am an assistant director for Godzilla in Japan. Is there any point that miniature effects are superior to CG in current movie production?” #askilm
https://t.co/6PmImHgOSt
ILM Animation Director Hal Hickel answers a question from ivaylo.grancharov - "Who was the illusionist on your logo?" #askilm
https://t.co/rtBBNa4FBG
ILM Layout Supervisor Marla Newall answering a question from @noahhaehnel - “How do you matchmove the camera in those shots that don't have any tracking points or only moving people in the shot? All by hand? 2D planar track?” #askilm
https://t.co/jGwt4Nz7cn
ILM VFX Supervisor Patrick Tubach answering a question from @whitewolf496 - Of all the new sequel trilogy films, which one was the toughest to work on? #askILM
https://t.co/tCZeyByCft
#askILM what is the single most expensive shot completed by ILM? Digital or traditional.
Thread: #askILM answer from VFX Supervisor Richard Bluff: "Real-time rendering limitations do exist for us, however, our goal is not to limit the design and instead focus on execution and implementation to overcome the issues."
What was the hardest thing about doing the lava monster of "FarFrom home" #askILM
I've been introduced to Houdini this year and I'm learning the fundamentals about vfx simulations.
Could you recommend me any book or tutorial to learn about it? #askILM
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