Top Tweets for #nodeEditor
The Router concept is very powerful for your game engine, and LSDE converts paradigm fo TS, GD, C, Lua, Python, and Rust.
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools

#LSDE v2 add new block for narrative designer
A Router block **launches every route whose condition is met** waits for the ones that block, then says
whether all of them were
Do not confuse it with a condition block
Both read conditions, but they are not in the same line of work

Which connector style is your favorite? ๐ Straight, Bezier, Orthogonal or Smoothstep?
Which connector style would you use in your node editor blueprints ?
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
Two missing pieces that make dialogue flow actually scale
Condition โ True / False branching
Switch โ multi-path routing
Available in 2.4.1
https://t.co/7CcDJe1jJn
#gamedev #indiedev #devlog #dialoguetrees #nodeeditor

๐ง Spine2D Exp #6: Texture Repacking
The standard Spine atlas workflow (unpackโresizeโrepack) is tedious. Iโve added Atlas Nodes to my editor to automate it.
๐น Unpacking
๐น Repacking
๐น Selective Scaling
#Spine2D #GameDev #TexturePacking #NodeEditor
Too Many Unused Nodes? One Shortcut Cleans Everything!
#Blender #NodeEditor #Shortcut #Efficiency #MaterialCleanup #ShaderWorkflow #BlenderTips #Productivity
Performance is important.
What if you have a huge amount of nodes? It should feel as if nothing is happeling.
I do notice it with the browser of course, with al the text rendering I suspect. But still, it feels pretty fast.
#workflow #nodeeditor #performance #nerd
From now on I'm taking material shading to be a niche in 3d because Omo what an experience ๐
All for the best ๐๐
Good morning
#blender #nodeeditor #materialshading #3d
@threejs progress on the TSL Visual Node Editor I'm working on. Implemented a cool idea by @KennedyRichard for his Nodezator's node editor. I totally loved his idea so decided to implement it here too because it is so fun! #nodeeditor #threejs #js #shaders #WIP
Made some progress on the TSL node editor I'm working on. Now it has few basic nodes and fixed some issues visible in the last POC video.
Live demo : https://t.co/nLKN9gsL8T
#threejs #webgl #webgpu #nodeeditor #javascript
Was trying three js shading language and thought node editor will be perfect for it, so made a quick POC using nodl.
#threejs #shaders #nodeeditor
Been actually working on other things but had an idea for another variant yesterday and didn't want to waste it (already in Nodezator's dev branch).
This time the cursor is a baseball #Python #nodeeditor
Okay, you asked, and now there's a hand near the mouse to meet the one on the nearby socket as well. Thank you all for the suggestions so far. (already on Nodezator's dev branch as well). #Python #nodeeditor
@KenneyNL No guys, hear me out, we might be onto something here! What about tracking eyes that become happy when the connection is reached out? (also in Nodezator's dev branch)
#Python #nodeeditor
In Nodezator's dev branch: changed the magnetic sockets feature to make it closer to what I envisioned originally: the nodes had hands and would help you by grabbing the new connection for you.
The hands are CC0 assets from the excellent @KenneyNL
#Python #nodeeditor
Already in Nodezator's dev branch: magnetic sockets
It makes much easier for users to edit graphs, because they don't need to have the mouse exactly over a socket to interact w/ it. Instead, a nearby socket is detected whenever a relevant action takes place. #Python #nodeeditor
Finally started working on automatic UI testing. There are so many nodes combinations. Full test already takes more than an hour
#3VialEngine #pythonprogramming #nodeeditor #indiedev
Find out how matrixes work and how to use them. Essential tools for rig and mastery. (Link in bio)
Discover here : https://t.co/YXWfDL7CEj
#rig #animation #rigging #maya #autodeskmaya #rigart #3dproduct #3d #3dart #3dprinting #nodeeditor #blender3d #script #math

Introducing our latest example: Panning boundary! ๐
https://t.co/8XfRTDzyrb
#retejs #panning #nodeeditor
In case you missed it, don't overlook this mind-blowing showcase of visualizing thousands of nodes! ๐
https://t.co/LhHoithYGj
#retejs #visualprogramming #nodeeditor #youtube
๐ Introducing the all-new Smooth zoom example!
https://t.co/oso5oHLsZH
#retejs #zoom #nodeeditor #visualprogramming
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