Top Tweets for #visualscripting
FlowKit, a #visualScripting solution for #GodotEngine has recently had an update that makes it a lot easier to extend its provider system. A lot of other small ones came before it to (mostly) strengthen the foundational stuff. #gameDev #indieDev #editorTooling
The Router concept is very powerful for your game engine, and LSDE converts paradigm fo TS, GD, C, Lua, Python, and Rust.
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools

#LSDE v2 add new block for narrative designer
A Router block **launches every route whose condition is met** waits for the ones that block, then says
whether all of them were
Do not confuse it with a condition block
Both read conditions, but they are not in the same line of work

Which connector style is your favorite? 👀 Straight, Bezier, Orthogonal or Smoothstep?
Which connector style would you use in your node editor blueprints ?
#GameDev #IndieDev #GameDevelopment #VisualScripting #NodeEditor #GameDevTools
Been working on making the logic bricks "Student-Proof". Changing names to be more intuitive, adding loads of warnings if something is incomplete or done wrong, color coding, new menus, etc...
#godotengine #visualscripting #gamedev

My students were constantly forgetting to add a script to their nodes or adding logic bricks to the root's children. I added this so there can be no mistakes. (Though, I'm sure they'll find a way...)
#Godotengine #visualscripting #gamedev

Worked on a few quality of life improvements for Logic Bricks after my first week using it with students. You can now ctrl+drag a node into a text field. Like you can with scripting.
#godot #gamedev #visualscripting
EnvisionPlay Alpha v0.0.2 is now available!
This update focuses on stability and usability:
- Fixed resizing issues
- Memory management
- Sticky Grab tool
- Various UI improvements
https://t.co/iM4QxPstVb
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting
I'm excited to share the first demo release of EnvisionPlay!
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download : https://t.co/XGZVoxC51s
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
I'm excited to share the first demo release of EnvisionPlay!
EnvisionPlay is a visual 2D and 3D game editor designed to make creating games simple and enjoyable.
Download here : https://t.co/6m1SipTOsq
#EnvisionPlay #GameDev #IndieDev #GameEngine #VisualScripting #MadeWithJava
StoryFlow Editor v1.5.2 is out
- Desktop App export
- Map variables
- Redesigned launcher
- And many other improvements to the editor!
#gamedev #indiedev #visualnovel #visualscripting
https://t.co/taYpQPZ2ZC

The Craftsman’s Challenge: Hyphlow Takes on TerraNet! https://t.co/NgA8oeKHKv #indiegames via @itchio #gameDev #indieDev #visualScripting
Building on the detachable tabs coming in the next update of StoryFlow Editor: a nice use-case is pulling a UI Preview onto a different monitor and watching changes to your dialogue reflected in the UI in real time!
#gamedev #indiedev #visualscripting
Hyphlow, our visual scripting system, is now in open beta and on @itchio! We'd really appreciate your feedback! https://t.co/MvIf5UVgvT #madeWithUnity #gameDev #indieDev #visualScripting

StoryFlow Editor v1.2.2 is available
- Create new nodes quickly by dragging from input/output handles - the new node will be auto-connected
- Set Character Variable node added
- Character variables are shown in Runtime Debugger
#gamedev #indiedev #visualscripting
Here's the new trailer for StoryFlow Editor — a tool for creating branching dialogues/stories with visual scripting. AND it's now 15% off in the Winter Sale on Steam & https://t.co/cfIBZRXN6i!
https://t.co/X6uIXyGQjg
https://t.co/omkUAHJFqV
#indiedev #gamedev #visualscripting
StoryFlow Editor v1.2.1 is available and now runs natively on Windows, macOS and Linux!
From here on, my full focus is on game engine plugins (Unreal Engine, Unity and Godot) - I won't release any new features until the plugins are done!
#gamedev #indiedev #visualscripting
#LogicToolkit 1.10.15更新のお知らせ
■主な更新内容
* 不具合修正
https://t.co/rUQtkfdOVB
#Unity #AssetStore #VisualScripting
#LogicToolkit 1.10.14更新のお知らせ
■主な更新内容
* Unity 6000.3.0f1に対応
https://t.co/rUQtkfdOVB
#Unity #AssetStore #VisualScripting
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