We just figured out what cases the "boost bug", it's the fucking ragdolls. Whenever you die while standing on a ragdoll your client side collision will be permanently disabled for that player.
This happens because the game disables player collision whenever your ragdoll touches another ragdoll, the ragdoll entity is actually the same entity as your entire player.
You can reproduce this by killing a bot, standing on his ragdoll and then killing yourself, next round you'll have "boost bug". Also to clarify, "boost" is incorrect, all the collision from all sides will be broken, not just when boosting.
By running "cl_player_ragdolls_collide 1" (sv_cheats required) it will completely fix the boost bug, but also enable collisions between ragdolls. This bug pretty much got introduced whenever Valve disabled ragdoll collisions because people were piling them on top of each other.
With this information it should be absolutely trivial for Valve to finally fix this bug, it's all about just getting to reproduce the bugs.
With the @Space_Station in a good configuration, we are targeting Aug. 3, 1:20 p.m. ET for the Orbital Flight Test-2 #Starliner#AtlasV launch. The vehicle will remain in the Vertical Integration Facility through the weekend.
Full story: https://t.co/UBd6Xr2Eb6
“Houston, Tranquility Base here. The Eagle has landed.”
Happy #NationalMoonDay! Apollo 11 astronauts Neil Armstrong and Buzz Aldrin landed on the moon #OTD in 1969, here are some photos from the world's first moonwalk.
.@NorthropGrumman's #Cygnus cargo craft is pictured during its release from the @CSA_ASC#Canadarm2 robotic arm on June 29, 2021. More pix... https://t.co/1UaS5HmLuD
It’s a busy time for us up here on @Space_Station! Tomorrow @Thom_astro (pictured) and I will be gearing up for our third spacewalk to do more solar array installation work on the outside of the orbiting lab. Tune in at 7 a.m. CT: https://t.co/454mcVonaL.
Check out this amazing composite image of the station in transit across the Sun while @Thom_Astro and @Astro_Kimbrough were working outside during today's spacewalk. 📸: NASA/Joel Kowsky
Announcing Marlin Firmware 2.0.9!
This release introduces three more G-code-controlled linear axes so you can now command up to 6 coordinated steppers! So you now have many more board options for your next killer robot….
Get source and configurations at https://t.co/6AKXbVkOkm
Brainrender is an #OpenSource and user-friendly software for combining any type of anatomically registered data into custom interactive 3D renderings https://t.co/b43m6eGP2G