first Widen Island beat battle opens monday 18:00 CEST... 8 producers, one sample, blind 1v1, the crowd votes, winner gets a feature on the site
join button drops in the discord, first 8 are in → https://t.co/MzlGRgJ7Zh
I built a Photoshop-like image editor. It’s called Compositor.
https://t.co/5EMXCgaWI1
I originally built it for myself to get off my Adobe subscription, but decided to release it for free and make it open source. It has all the essential tools I need for compositing, with none of the BS.
I know this workflow is kind of archaic in 2026, but I’m still using it until AI can actually get pixel-perfect on some of the details.
The entire app is 12MB. Photoshop is 6,455MB on my machine.
lesson from a spinning 3d logo: a perspective camera tilts text as it rotates, an orthographic one keeps it flat. 3d-logo-skill turns any logo into a coin in r3f https://t.co/iHn8IG5lbP #threejs#reactjs
Introducing Arrow 2
Our latest and most advanced models for generating precise, editable vector graphics.
Higher quality. Faster outputs. Available now in App and API.
Burned more than four full Codex $200 subscriptions on this Warcraft 3 style game.
I turned that work into skills, for people who want to build something like this:
> creature-animation
> game-art-reference-packs
> game-model-cleanup
> humanoid-animation
> meshy-asset-production
> unity-asset-integration
That's how the models in the post below got to looking like that.
Reset in 4 days. That's why I've been quiet. After that, the whole subscription goes back into this game and I'll keep posting what I build.
I currently have to wait 4 more days for a new reset. That's why I’m not sharing much these days.
I'm putting my entire Codex subscription into this game, and I'm going to share what I build.
Follow if you want to see more of this.
this video was created entirely by astra controlling blender
i just gave general direction and storylines, it controlled renders, rotos, tracking
full vfx breakdown here:
3d-logo-skill coin now uses neutral tone mapping so logo colors stay saturated, plus flood-fill background removal for messy uploads https://t.co/bfhQSzhTI4 #threejs#r3f
Built a cyberpunk 3D city using @anshuc's dream loop skill with Astra, Blender & Three.js. Sound effects with ElevenLabs.
Cool stuff. Play with it here: https://t.co/JzhQIu8EMP
Code: https://t.co/4fKAK6N2H3
Best DESIGN Resources for AI Coding, save this 👇
1. https://t.co/N0kni8z7CJ — 5-figure site prompts. 600+ 3D Websites, 500+ Animated gradients, motion sections. Everything's a prompt.
2. https://t.co/a8hcROdjYk — every navbar pattern worth copying.
3. https://t.co/GFlGNY93eM — footers that don't feel like an afterthought.
4. https://t.co/xdzP05YOfq — call-to-actions that actually convert.
5. https://t.co/01uGAW07nq — 404 pages worth landing on.
6. https://t.co/KD7W4uzJ2m — full site sections, ready to lift.
7. https://t.co/blKBHTk5xs — the cleanest bento grid layouts around.
8. https://t.co/NWKmL8054V — the tiny motion details that read as expensive.
save this before it's gone 🔖
The new WebGPU & TSL course is live 🚀
✅ 21 lessons
✅ 23+ hours of video
✅ Quizzes and certificate
✅ First lesson free
$45, or $25 if you own the Three.js Journey course (September only)
👉 https://t.co/OByI2hn1n1
I have been designing for 15 years
Astra is a better designer than me
Just recorded a 11-minute explanation step by step how to build stunning designs with GPT 6.