@GamewithDave HATCHED: a roguelite where you ARE the monster. You hatch a random creature, fight, eat and grow. What makes it stand out: every boss you beat makes you evolve, and you pick how, so no two runs build the same animal. Solo dev.
Steam: https://t.co/24alK8mqqa
Every boss you beat changes your body. You pick how.
HATCHED, a creature evolution roguelite. Solo dev, coming to Steam early 2027.
#TrailerTuesday#indiedev#gamedev
@Round_Knights_2 HATCHED: hatch tiny, eat what you beat, and every boss you take down lets you pick how your body evolves. A different creature every run.
https://t.co/kidxbj5R6d
@Jackmike00 HATCHED: hatch tiny, eat what you beat, and every boss you take down lets you pick how your body evolves. A different creature every run.
https://t.co/kidxbj5jgF
@3rdEchoSounds HATCHED: hatch tiny, eat what you beat, and every boss you take down lets you pick how your body evolves. A different creature every run.
https://t.co/kidxbj5R6d
@VideoGameCream HATCHED: hatch tiny, eat what you beat, and every boss you take down lets you pick how your body evolves. A different creature every run.
https://t.co/kidxbj5R6d
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Run. Fight. Eat. Repeat. Hunt with 100+ abilities and run-altering relics, pick your element and exploit theirs, and every boss you beat evolves your body. Twenty minutes, one life, a different creature every run!
I'm making HATCHED solo. Coming to Steam early 2027.
#indiegame
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