A Breakdown of how I did the Zombie Stitched Skin In Live2D
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its important to use proper meshing for it to deform properly
I used glue too so the line art layer stick with skin layer
First Arabic Saudi vtuber outfit in Live2D?
this is a past work I made for the last eid al fitr
I will post a breakdown of How I did it later today.....
#Live2d
Here is the breakdown I promised
I used the fill method for line art so I can remove the lines and add them as needed
I don't think my execution is the best due it to being a bit rushed but you get the idea!
#Live2D
First Arabic Saudi vtuber outfit in Live2D?
this is a past work I made for the last eid al fitr
I will post a breakdown of How I did it later today.....
#Live2d
🌚 #Live3D#Live2D#HandTracking 🌝
I’d like to talk specifically about a method for creating camouflage pseudo-outlines within the Live2D-based 2D Pseudo-3D concept.
At first glance, the visual effect of this technique may look rather subtle.
But when it comes to faithfully preserving an illustrator’s art style, it becomes an essential technical detail.
This is especially important for illustrators who care deeply about the color details of their linework.
With this technique, they can still take control of the pseudo-outline colors even within Live3D.
Creating this kind of camouflage pseudo-outline is not difficult.
All it requires is for the illustrator to provide one additional special set of assets.
It looks like a shadow duplicate of the original hands, except painted with camouflage-like colors.
During pseudo-3D rotation, each camouflage-colored area of the shadow duplicate cleverly corresponds to the outline color of the same part.
It may be a little hard to imagine from words alone, so please take a look at the video!
I hope this special production technique can also bring some inspiration to everyone. 😇