My research focuses on talk and embodiment in VR interaction. I examine how players establish and maintain the progressivity of the activity at hand and solve challenges related to it.
#MinäTutkin puhetta, kehollisuutta ja vuorovaikutusta virtuaalitodellisuudessa. Keskityn siihen, kuinka pelaajat rakentavat ja ylläpitävät senhetkisen aktiviteetin progressiivisuutta sekä ratkaisevat siihen liittyviä haasteita. @UniOulu
The ADHD tendency to want to be invited to everything as to not be excluded and also to just decline and stay home because the bandwidth it takes to show up is overwhelming AF. -Dr. Jen
Fully-funded 4-year PhD at VU Amsterdam with dr. Elliott Hoey on 'Recording in social interactions'. Deadline 1-Mar-2025,https://t.co/67FfaOqYdE https://t.co/4CQhpdCFYG
Last week at HI Data Forum, @UniOulu we learned from inspiring presentations and hands-on sessions how Virtual Reality application serves as a powerful research tool in human interaction. Peresenting HI researchers @sari_pramila#healthcare and @AndyNguyenXAIED#education🔍
Finally published: check out our #OA special issue on #Technology use #EMCA, including virtual reality 👓🦄, video gaming 🎮, a social robot 🤖and physiotherapy apps and tools 📱🖥️. https://t.co/a39OFz2y7S