Each particle has one Ally that it's pursuing, and one Enemy it's escaping. Different combinations create stationary, oscillating, and chaotic effects. #creativecode#generative#processing code at https://t.co/YorD4XIROp
✨ Join the journey to a land between worlds in Spirit Crossing! ✨
We've launched our official game channel! Follow along for exclusive updates, behind-the-scenes peeks, and a community of fellow explorers!
#SpiritCrossing#NetflixGames
Three years ago I switched careers and was very lucky to find @spryfox . We've been building a non-violent cozy life sim geared towards friendship formation. We're now looking for playtesters to join our pre-alpha, starting next week! Sign up here: https://t.co/A75hSYudZ1
Episode 2 of our week-long demo series is live!
'Search and Rescue'
Download it now: https://t.co/yqbNT8BBje
(The demo will auto-update if you already have it)
New and improved UI for Twilight Dungeons that shows the durability on your Equipment! Now much clearer to the player how important this number is.
#roguelike#unity3d#indiegame#indiedev
Three years ago I built a seven-day game prototype that then turned into a 14 month solo development adventure. This is the conclusion to that adventure. Thanks to everyone who played Mito! READ: https://t.co/bPzkiJ399B
#gamedev#indiedev#roguelike
This is mind blowing.
With GPT-3, I built a layout generator where you just describe any layout you want, and it generates the JSX code for you.
W H A T
America, I’m honored that you have chosen me to lead our great country.
The work ahead of us will be hard, but I promise you this: I will be a President for all Americans — whether you voted for me or not.
I will keep the faith that you have placed in me.
📝New blog post: Keeping the frame rate stable is important, but for XR apps it is absolutely crucial. Workers can help!
To make my point, I refactored a @threejs_org XR example to run all the game logic in a worker.
More here 👇
https://t.co/ZuYWn0CMsV
Today, we are launching CineShader - A cinematic shader visualiser! It is a little side project we created for the shader community using the @Shadertoy API. Retweet is appreciated.😉
👉https://t.co/1lCYNSnZVT
#webgl#threejs#shadertoy#cineshader#realtime#webdesign
I've been meaning to do this for yeeeaarrss. No idea why now but finally got around to it. PS: You need your browser window to be large (no space on mobile)
https://t.co/LXqHa32Sui