@venturousgames It's out! It's not just a beautiful game, but an experience. Congratulations on the release, and all the hard to get here. I wish you the best for Voyage and beyond.
@mnrART @Bandygrass I found Stencyl the most intuitive for an artist with no prior programming experience. Made more sense to me than GM or C2 and allows me to do what I want.
I'm making an action adventure game that is growing in scope. But so far the only downside for me is the long compile times.