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Keep your eyes on $NOWK 👀
@nowk_sol is not just hype — it's a movement.
Clear roadmap, serious community energy, and big potential.
You do not want to miss this. 🔥🌊
Composable infrastructure unlocks a new era of creativity, innovation and opportunity. Learn how Decentralized Physical Infrastructure Networks (DePIN) change everything: https://t.co/wlBzADETod
When Amazon suddenly shut down GameSparks, over 2,000 games were affected.
The future is not depending on a sole provider.
The future is decentralized.
Game infrastructure is broken. Here's why.
Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch.
Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks. Just managing backends.
Numbers that matter:
- Basic infrastructure: $150K+
- Setup time: 6-12 months
- Backend team costs: $$$ monthly
- Server maintenance: endless
Most Web3 games? They're building everything twice.
Once for the game, once for blockchain.
We’re tired of watching good studios burn out trying to manage both.
We rebuilt this stuff because we had to. Decentralized infrastructure isn't about blockchain hype. It's about making games actually work.
What we're seeing now:
- Deploy 85% faster
- Cut costs by 70%
- One codebase, not five
- Infrastructure that scales itself
Your devs should be building games, not babysitting servers. Your players should keep their stuff even if a game shuts down.
This isn't about making Web3 games. It's about making games that work better.
Tech's ready if you want to see it.
A game team has to be capital efficient in order to set themselves up for success.
If you ask us, one of the best ways to do that is not letting infrastructure costs keep you stuck at the starting line.
The biggest barrier for indie game studios isn't creativity.
It's infrastructure costs.
$150K server setup before you make a dollar? No wonder so many great games never make it.
What happens when small studios can launch games with zero infrastructure costs and only pay as they scale?
We're about to find out.
🚨 Beamable is going global this spring!
From Dubai to Toronto, LA to Kraków — our team is hitting the road across April and May to connect with the builders shaping the future of games and decentralized infrastructure.
We’ll be on stage, hosting events, and meeting developers across both Web3 and traditional game development spaces.
🎮 TOKEN2049
🌐 Consensus
📍 Decentralized Lugano
🧱 Live Service Gaming Summit
🕹️ Digital Dragons, Nordic Game & GamesBeat Summit
💡 Great games deserve great infrastructure — and Beamable + @BeamableNetwork are built to help developers win. We’re showing up to listen, learn, and build with the game dev community.
📖 Read the full tour schedule & what we’re up to: https://t.co/egkXwmoudH
Let us know if you’ll be at any of these events – we’d love to connect!
.@Beamable Happy Hour at GDC, powered by MomentumX Global ⚡
-> Food
-> Drinks
-> Great people and connections
-> Executive Alpha from @jradoff, Trapper, and Ali
What more could you ask for?
See you in Dubai later this month for the next event 🫡
Stay tuned...
🎮 Headed to the Live Service Gaming Summit in Austin? Come meet Beamable at Booth 4!
🚀 Our Co-Founder & COO @TrapperMarkelz will be on the floor, talking shop, taking meetings & sharing how Beamable helps studios ship live games faster.
🎤 Don’t miss Trapper’s panel:
🗓️ Evaluating the Game Tech Landscape to Deliver Live Games at Scale
🕚 April 29, 11:05 AM – 11:35 AM
📍 Stream A - Scalable Game Infrastructure
👥 With execs from PlayStation, Bethesda, and Cloud Imperium
Want to book 1:1 time? ⬇️
🔗 https://t.co/pLDLB1cpuu
Read more about Beamable @ LSGS here: https://t.co/rg6G5po21z
Let’s build what’s next in live games. See you in Austin!