Can you change the healing priorities a little @tarkov? Why is it healing the head when it has only has 1% damage instead of the thorax thats at 1hp, could possibly add a setting to allow players to set priority.
On top of this the quick healing menu bugs out and goes invisible most of the time so you cant even select the right body part and why does it randomly show my full hp head in the list of damaged body parts on the menu?
It’d be nice to list every body part regardless of damage in the quick healing menu so you can get used to clicking through it without looking or add an option in settings?
[Show Full Body/Show Damaged Body]
@nikgeneburn
#GoodSmileFest2026 Figure Update!
Good Smile Arts Shanghai
GODDESS OF VICTORY: NIKKE
Nendoroid Rapi: Red Hood
Web Gallery: https://t.co/PeJZNCkU3z
#goodsmile
Battlefield 4 had the best vehicle design & mechanics video gaming as a whole may have ever seen.
Why does DICE keep trying to reinvent the wheel with new mechanics when we already know what needs to be done?
HOW is THIS game 12+ years old
My birthday’s on the 18th, and what better way to celebrate than giving back to you guys 🎊
I’ll be giving away 1 Standard Size Black Polarity
Worldwide entries welcome (excluding Russia, Ukraine, the Middle East, and Brazil due to shipping restrictions).
How to Enter:
- Follow ✅
- Like & Retweet ❤️
- Comment your favorite mouse 🖱️
🗓️ Giveaway ends: May 18th
*Shipping for the winner will be scheduled alongside the arrival of the new Polarity batch.*
Have you ever felt a big difference in "aiming feel" between two mice, that you couldn't fully justify w/ just the shape or DPI deviation?
THIS might be the reason. You might not be accounting for how the sensor position relative to your wrist differs between the two.
But on FMM, you can now convert your sensitivity across games AND mice! https://t.co/QvstS0ih52
I've explained before that when I got my original world records in 2020/2021 for static aiming, I thought that a lower sensor position on some mice was a big reason for it, as I could have lower-sensitivity micro corrections while maintaining a higher cm/360 for the large arm swipes.
I've also explained it before when analyzing Donk's grip here: https://t.co/6cE1UpHibX
The difference can be MASSIVE. Assuming you grip the GPX2 and ATK F1 Extreme the same way, here's an example (taken straight from the converter) of how large the difference is (check the video!). 3.7@800 dpi in OW2 w/ the F1 feels the same as 3.33@800 dpi on the GPX2 X2 when using your wrist.
If you want to maintain a CONSISTENT wrist feel, then you need to adjust the sensitivity around this when changing mice.
The cm/360 WILL differ, so your arm sensitivity, which we can consider to be purely "translational", will be different, but I think that most of what we "feel" is actually how the mouse responds to wrist movements when flicking or micro correcting.
Let me know what y'all think and if you find this useful! The feature might be a bit complex at first, but hopefully it's understandable.
BONUS POINT, I also added a little table that highlights if your given sens in-game at your DPI will incur in pixel skipping, so you can decide to increase DPI at your resolution/sensitivity, which I've also talked about many times before.
Stay tuned as I have a ton more cool stuff coming for FMM!
Holy fuck someone found a solution, I saw it and hit my home button but DISABLE Hyper-Threading Technology in BIOS I have a stable 250 frames again on i9-14900k @PlayApex. someone tell me who the original poster is so I can give credit
Controller players in my comments acting as if every PC player is Thanos when the vast majority are just as bad as the vast majority of console players.
News Flash!
Games giving you recoil reduction just for being on controller isn’t normal, it’s very abnormal! All controller players have to do is slightly change weapon setups after this change.
On top of that, the VAST majority of Battlefield’s gameplay isn’t even input dependent. It’s like 90% positioning, timing, map knowledge, ect.
Imo Battlefield has coddled the controller playerbase for so long that they’re used to it. Hate me if you want, the nerf was needed. Welcome to the real game.
HOW TO SAVE Battlefield 6:
-Visibility on enemies is TRASH, they look like blobs
-Bad spawns, i cant spawn on my team while they are away from the combat?!
-Some Weapons are WAY too strong
-Super camper-friendly game, please change that
-Zero skill ceiling
-Hitreg is straight garbage, this needs to be fixed asap
-Servers are dogshit
-Netcode is complete shit
-Maps have zero flow, need maps like in Bf4 or Bf3
-Destruction still feels weak compared to old BF games
-Audio is broken, i can hear people 300m away but not next to me
-Progression system feels boring and unrewarding, please update that as well so it makes fun.
-120HZ SERVERS PLEASE
@EA_DICE FIX THIS PLEASE !