@XeeofSilverdale @catnipgames of course it is based on the armour type but it is just a little high IMO, the only spell with +100% fizzle chance from equipment
@catnipgames Unrelated totaly, But could you look at ghost move speed sometimes seems so slow as a ghost. I think if you die, your armour drops and you become over weight sometimes because of the stat point loss str or move speeds on armour pieces etc and then move speed is a pain!
@catnipgames Really not the right place to ask for this but a google sheet or page on the sota website with a full list of each skills math so we can really see what does what and how everything works would help everyone and reactions to balance changes will be understood and informed.
@catnipgames Really can't see why this is needed at all, but will try it and see, I guess if a few rage quit over this they will do it 50% slower than before lol
@catnipgames I know the Original plan was that some areas would have no map by design, currently these just fail to load a map maybe some nice image of a damaged map or something to fit in with sota lore would tidy this up.
@catnipgames Previous patch I was seeing memory about 3-4gb even after having shroud loaded for a few hours, Now after 1-2 hours It's over 8gb of memory being used and growing.