Hey! Check our latest Character !
We have new Facial Mocap tools, so we made this little fella to do some tests.
This Captured with the Iphone ARkit and retargeted and rigged inhouse tools.
https://t.co/m7Ku9QzI6Y
Done with @Adsk3dsMax@Substance3D@redshift3d@pixologic
My StickyLips solver coded as a Custom Modifier.
Real-time and 100% Procedural.
No complex Sticky Lips setup, just a modifier.
Controls on Tension, Damping, Distance...etc
https://t.co/ysUrPJQZVy
https://t.co/0rH49xK1Dw
#Rigging#Maxscript#3dsmax#Autodesk@HocusPocus_Lyon
Since we're not able to get together for Christmas this year we have decided to donate our Christmas party budget to the @centrepointuk charity and we would love for you to join us!
REALTIME's #XmasPartyPledge https://t.co/SWrGq54N9t
As the current Epidemy forces us to work from home as much as possible, remember that our tools from @CGkinematicLAB offers the 2nd license to work from home to all of our users.
Please contact us if you need one.
Hey! 👋 I'm a game designer with technical background looking for an internship in Paris starting in March. I work on gameplay, level design, and systems.
https://t.co/mwhWs3YvNC