Our lead dev reflects on his most recent project, and the power of the prototype in the latest HS studios #devblog https://t.co/75Pbm7pqir #gamedev#prototyping
@SkyPyreStudios Mechanics are coming along nicely for our 2D sports physics platformer! Looking to add more game modes - do you have a sports suggestion?
We're currently setting up a page for Sports Physics Simulator, featuring a poll to find out which game modes the people would be most interested in (e.g. Basketball, Squash, Cheeserolling). Anyone have some sport suggestions? #gamedev#gamedesign#survey#2D#sports
Over the last month @jcjhodges has put in some work on the Sports Physics Simulator to make it more juicy – some new animations, kicking and heading power, particle effects and sounds (including some voice work for the intro by @SmeagolsBday). #gamedev
Tested some multiplayer on the side-scrolling sports game today. It ran very smooth (moreso than expected) - so lagging won't be an excuse, sports fans! #nolag#gamedev
Our lead dev has been working on a 2D multiplayer sports game - pyrotechnics is a necessity of course! #gamedev#devgoals (literally) https://t.co/pG7LVHnH0t
Greetings all (and apologies for the tweet blackout)! It has been a crazy year – between some stalled prototypes, a slew of contracting work and a recent restructure, we’re back on the twittersphere!