So happy to be a part of this. If you're in NYC from 22nd to 24th August, visit our booth at @animenyc and check out the awesome games we made with Turbo!
@makegamesfast
Welcome @honkoclock to the Turbo Bootcamp Cohort 2025💥 We first met Enver during our bi-monthly Turbo game jams. We are super excited to have him join our inaugural boot camp cohort and exhibit at #PlayNYC2025 All the way from Bosnia, we can't wait to meet Enver IRL #makegamesfast #indiedevs
Actually, now that I made my primitive profiler use float arithmetic instead of int, it's somewhere closer to 400 fps on average.
Takeaway: using integer arithmetic can significantly boost your game's fps!
The 24h Cookin’ jam was a HUGE success thanks to these amazing chefs!
Category winners all get an Analogue Pocket and will be highlighted in some upcoming tweets. Everyone who submitted an entry has unlocked a badge 🔥🔥🔥
Wanna do the next jam? Join us: https://t.co/LjcVnk2RHE
That's an awesome conceptual metaphor which is useful for understanding the domain of conveying information in terms of food, which is also reflected in language.
For instance, we devour a good book quickly, but only if it's not too hard to digest; otherwise we'll have to chew on it a bit longer😅
Arboreal Pole
A series of pictures exploring isolation and tranquility, depicting intricate, solitary arboreal forms juxtaposed with soft, ethereal hues of their vast Rhotko-esque backgrounds.
Done in #unity3d with a procedural tree modelling plugin I'm soon going to release.