In my game you can accidentally (or not) set yourself on fire ๐ฅ. It's not good for your health and you can't use weapons in this state, but you get hefty speed boost nevertheless
#screenshotsaturday#indiedev#indiegames#Godot#gamedev
Hello! Its been a while.
I am making new game. Its a first person shooter with puzzle solving at its core.
I made a shotgun which has random bullet spread.
#screenshotsaturday#indiedev#indiegames#Godot
I am not quitting gamedev, but I'll take a big break from all of this.
I will be more cautious before taking on a big project in the future.
Take care!
I have decided to cancel my hand-drawn game.
I lost interest in the project for a long time and it's sucking away my energy and time.
This project become like a parasite, that pulls me down, so it's better for me to get rid off it
@PadlockesTech I agree with your advice. Problem is that, realization of what engine is good for you, comes not by making couple of tutorial projects, but by working with engine daily for quite some time.
There is constant feeling of resentment, when I working on my game, so I think I should start whole project from scratch
Reasons: Overengineering and my dislike towards #unity3d
Currently remaking everything on #GodotEngine
We will see
#indiegames#gamedev#gaming#indiedev