because metaphor is the fastest selling game in atlus history. won the grand prize in the japan game awards. is widely acclaimed despite the poor marketing. Katsura Hashino received an extremely prestigious award from the Japanese Governement for his work on metaphor.
@JuniperGreen162@MozillaFennekin she’s supposed to be feeling trauma and ends up being pretty useless throughout the battle. regardless the way its animated is still incredibly awkward and kinda bad.
@clearfails Persona 5’s ui felt like apart of its identity, now they kinda use the same exact style for all the other games too. It doesn’t bother me but it starts to lose its flair after 10 years.