😱 Created a tool that can go through emails and create an entire social graph, history, and personality profile of the account holder and everyone within. Also built a browser that allows me to read the history between two entities chronologically and all collected facts.
It now has "senses" and "parts". The senses (sight, hearing, etc.) feed its brain pure data, and the parts wait for specific signals from the brain to act in a way that they support (movement, speech, etc.)
[LAYOUT]
Top: The "Play Room" map
Bottom left: Sensory input
Bottom middle: Brain thoughts (private)
Bottom right: Speech (public what its brain told to output to us)
[SENSES]
Sight (map data):
Constant input that gives it its map position and the objects in the play room (including our own presence)
Hearing (what we type):
Occasionally we send it encouragement, punishment, specific words or phrases, or we answer its queries about what the object it is curious about is
[PARTS]
Legs (movement):
Brain learns how to move the legs up, down, left, right, or diagonal by discovering the specific signals it needs to send them. New position is determined by the senses.
Mouth (output):
Brain sends specific signals to its mouth when it wants to "say" something to us.
Chunk loading and frustum culling are complete! There's still an issue with faces showing up between chunks, but I'll tackle that later when I dive into LOD. Next steps include async loading/unloading jobs and maybe biomes! Smooth terrain with dual contouring later!
The first chunk! Procedural 2d and 3d noise, greedy meshing. Built in C, using Vulkan as my renderer. Next up:
- Multi-chunks
- Biomes
- Dual Contouring with seamless LOD 😱
The thought of a generative AI powered OS blows my mind. 🤯
There will be no more code or "apps" per-se. Just pixels being generated in real time on your screen.
Want a spreadsheet app? Just ask for one and it'll instantly be available and tailored for you.
Doesn't quite do what you want it to? Just ask it to change a certain function or feature and again, it'll be instantly available.
Wow! Chinese lab Tencent Hunyuan has released an open source alternative to Genie 3 🔥
You can generate realistic videos that you can control in real time.
- Long-term consistency
- No need for expensive rendering
- Trained on 1M+ gameplay recordings
Already available ↓
Crazy how from barely ever using Twitter, except when it was the new latest thing, it's now the first app I open when I wake up, go to sleep, and go potty.
Either the algorithm is now cracked, or the rate of humanity's progress is unbelievably exciting and interesting.
Waiting eagerly for the "Introduction to 2D game engine programming with C" from @_davidpol_ that's launching this month.
https://t.co/4wpAR3e5Jc
Looks to cover everything I've been looking for in my journey into C.
Call me weird, but I've always been curious about the deepest inner workings of everything, and right now I'm absolutely loving exploring how memory can be managed in a C program.
That, or I'm a control freak and I love having this level of control over a computer...
Vulkan is quite the learning curve! But progress makes me happy!
Learning C, Vulkan, and game engine development all at once from scratch with @travisvroman.
https://t.co/D4Mu1mjdSr
Best video series I've ever found on the subject and can't recommend him enough.