Getting back slowly (very slowly) back to work in this case with @frogglergame and suffering the weight of bad technological decisions and having to migrate from #gamesparks to #playfab. #gamedev#indiedev
6 months, 20 pieces and a whole lotta voxels concludes this chapter. We shall see what the future might bring... 👀 Let me know if you have a favorite in the set.
Do you what day it is?
It's #wishlistwednesday!
Let's share your #indiegame with the community for some #gamedev#indiedev love.
1. Like and retweet this tweet
2. Like and wishlist the game on steam
3. Share your thoughts on thes games you like.
A short thread on a few Celeste game-feel things :) I don't think we invented any of these.
1- Coyote time. You can still jump for a short time after leaving a ledge.
Esta semana ha sido el lanzamiento del #libroblancodev, estamos preparando nuestra vision sobre ello para el numero 3 de la zine. Pero nos gustaria escuchar vuestra opinion? Que os parece la version 2020? Podeis expandir en hilo. #devsfromspain#indiesp#spaindev#indiedev
While the programming team is suffering in finishing @upsidedown_game the art team can play around with new concepts and prototypes. In this case, messing around with DragonBones and Adding IK #animation to game character bought for a prototype #gamedev#indiedev#indiedevhour