@machin3io Maya has "Move polygon components along their normals" (also move groups of connected components along their average normal using Component Axis Orientation) as part of a Move tool (Ctrl + middle-drag). Is this what your push is doing?
@aliveprostudios photoreal look, fast, tightly integrated... I've used and loved other renderers over the years, but Octane gives me better-looking results + faster (in terms of setup and render times) ...