@yongminparks Im still figuring out how cute i want this to be. Im planning to make the world glitchy cyberspace vibes but will a cute character work well there?
Im looking for glitchy cyberspace references. Games or any other visual media. Im looking into how to represent typical elements of a platformer and i need broader reference.
Please share if anything comes to mind!
#gamedev#visualreference
Art test 04.
VFX graph. I cant help but feel i could get the same results with standard game objects but maybe its more performant this way?
#gamedev#vfx#digitalart
Art test 04.
VFX graph. I cant help but feel i could get the same results with standard game objects but maybe its more performant this way?
#gamedev#vfx#digitalart
Art test 03.
Particles. Theres no visible depth on the z axis due to the orthographic camera, which is a shame , but theres some interesting motion here.
Will be looking into some reactive vfx graph stuff soon
#gamedev#vfx#digitalart