Same character, two ways to an 8-direction walk with the Voidless MCP:
2D: sprite β rotate β animate. $0.86, 2.5 min
3D: model β rig β ready-made walk β render_3d_sprites. $0.75, ~4 min
#aigamedev#gamedev
@That1AiGuy here π
we build Voidless: sprites, animations and 3D models for games made with AI.
works inside Claude Code over MCP.
what's the game you're on right now?
@froessell saving this.
one add for vibe coders:
hand the agent the screenshot, not a description of it.
"build this shop screen" + image beats a paragraph every time
@winneratwin@Giulio6686 yep, the key ships inside the game, so encryption only buys time.
that's why our exports stop at binary tokens. anything worth protecting (scores, unlocks, purchases) has to live on a server
Claude Code built this monster battler in Godot through the Voidless MCP. Every sprite, animation, background, sound and the music is generated π₯π
fire meets water = steam. plays on your phone too
what should I add next?
https://t.co/V8kgvIf0V3